subjob and /check bugs

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babblebab
Posts: 40
Joined: Sat Dec 01, 2012 9:50 pm

subjob and /check bugs

Post by babblebab » Tue Sep 10, 2013 6:11 am

/sea all shows your subjob as level 1 no matter what and /check does not show augments on items

just two bugs I've found, sure they aren't priority or anything

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kjLotus
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Joined: Sun Jul 22, 2012 2:16 pm

Re: subjob and /check bugs

Post by kjLotus » Tue Sep 10, 2013 7:17 pm

yea, augments aren't really implemented yet (the only way you can get them is by fiddling with the db, and maybe a GM command) and thus give no stats. and now, apparently they don't show in /check too! i don't think augments will be a really big issue to tackle, but it'd require time from someone to finish. i have a good idea of what to do to finish it, but i'm working on pup first :p

as for /sea all... shit. i'm pretty sure it at least used to work

babblebab
Posts: 40
Joined: Sat Dec 01, 2012 9:50 pm

Re: subjob and /check bugs

Post by babblebab » Tue Sep 10, 2013 11:30 pm

appreciate the response!

I figured as much for the augments, good to know
PUP is coming along it looks like too!

as for /sea all: I'll double check with a fresh svn compile to be sure it wasn't something that I did, but I don't think that I edited much in the code, at least not anything that would mess with the search server.

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