The New Retail Update Crashes Client Side
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Re: The New Retail Update Crashes Client Side
Kirby I don't know if it provides a clue but WS's do still work through the use of macros.
Just not JA's
Just not JA's
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- Joined: Tue Jul 31, 2012 9:06 pm
Re: The New Retail Update Crashes Client Side
check my post in client setup, for now sadly its the only option we have 2 issues from the dec 12th update
Party Packet changed
packets indicating JA arent relying on offsets.
Party Packet changed
packets indicating JA arent relying on offsets.
Re: The New Retail Update Crashes Client Side
yes i tryed your game download
it chrashes directly.
i copyed it from a fresh copy, and started the mxi and ffxi-boot and it chrashed.
i tryed then to copy data folder from ffxi to playonline and then run the clients again and still a crash.
i had the same problem when i tryed to upload and download my gamefolder, i think it looses some data when you download it and it wont run then.
i really hope blue and the rest can fix it soon in the new rev so all new players can join again,
since im getting pm after pm from new players
greetings michael
it chrashes directly.
i copyed it from a fresh copy, and started the mxi and ffxi-boot and it chrashed.
i tryed then to copy data folder from ffxi to playonline and then run the clients again and still a crash.
i had the same problem when i tryed to upload and download my gamefolder, i think it looses some data when you download it and it wont run then.
i really hope blue and the rest can fix it soon in the new rev so all new players can join again,
since im getting pm after pm from new players
greetings michael
Owner/GMLeader mvd1987/michaelvandun Fantasy World International Server
Re: The New Retail Update Crashes Client Side
michael just do a fresh retail update and repair files.
Then drop the 10 files flunkle provided into your directory and allow them to replace all.
That will fix all the crashing, then just have people use a macro for weaponskills.
Job abilties are still broken but thats it at this point.
I am a new player that started after the new update all this works for new players.
Then drop the 10 files flunkle provided into your directory and allow them to replace all.
That will fix all the crashing, then just have people use a macro for weaponskills.
Job abilties are still broken but thats it at this point.
I am a new player that started after the new update all this works for new players.
Re: The New Retail Update Crashes Client Side
nope i meant the game dowload of cea on the other post.
the download from mediafire, he uploaded the hole game file
and it isnt for me but all new players on my server
the download from mediafire, he uploaded the hole game file
and it isnt for me but all new players on my server
Owner/GMLeader mvd1987/michaelvandun Fantasy World International Server
- Virtualchronos
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- Joined: Wed Dec 12, 2012 8:45 am
Re: The New Retail Update Crashes Client Side
doesn't have any of those bugs since I created this patch
try to find which file is the cause of the crash by testing them one by one. I don't have the time to create another patch so if anyone wanna try that's how you should do
try to find which file is the cause of the crash by testing them one by one. I don't have the time to create another patch so if anyone wanna try that's how you should do
Re: The New Retail Update Crashes Client Side
No dev update? Really game breaking makes multiple classes unusable.
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- Developer
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Re: The New Retail Update Crashes Client Side
If you go to the other topic I linked earlier you can see the progress on this issue. The hang-up is on handling the 0xAC packets which now appear to do nothing no matter how I form them. I can stop the crashes but I can't fix JAs not working.
Re: The New Retail Update Crashes Client Side
Quick question about the update. I haven't updated the POL client so this shouldn't affect me right now. However, will I be required to update my client when the DSP Server is updated to handle the new packets or will it be made compatible with the new and old versions of POL?
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- Developer
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- Joined: Sun Jul 22, 2012 12:11 am
Re: The New Retail Update Crashes Client Side
If we maintained backwards compatibility with previous client versions, the code would be a mess full of version checking and branching logic. That would add considerable overhead to it. When the fixes are in place, you will be required to update to the new client version or be stuck with the last svn version before that commit. There isn't really a practical way around that.