ZM8 issues when client disconnects in cutscenes
Posted: Sat Apr 05, 2014 12:39 pm
Bug when disconnect in opening CS:
https://bugs.dspt.info/show_bug.cgi?id=1312
Bug when disconnect in closing CS:
https://bugs.dspt.info/show_bug.cgi?id=1313
My client is actually crashing (pol.exe) during cutscenes, not a "vanilla" disconnect. I've managed to get past opening CS a few times, but have crashed during closing CS each time.
I would be able to proceed if I got mission credit when crashing during the closing CS.
Edit: I was able to get all characters through the closing CS without crashing, and correctly got mission credit.
https://bugs.dspt.info/show_bug.cgi?id=1312
Bug when disconnect in closing CS:
https://bugs.dspt.info/show_bug.cgi?id=1313
My client is actually crashing (pol.exe) during cutscenes, not a "vanilla" disconnect. I've managed to get past opening CS a few times, but have crashed during closing CS each time.
I would be able to proceed if I got mission credit when crashing during the closing CS.
Edit: I was able to get all characters through the closing CS without crashing, and correctly got mission credit.