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Augments broke
Posted: Mon Jan 05, 2015 8:52 pm
by kernel
Are augments broke when you add item? I know there was a major update just recently with the char table and inventory but wasn't sure if it was noticed. Just saying

Thanks!
Re: Augments broke
Posted: Mon Jan 05, 2015 9:12 pm
by kjLotus
do you mean @additem or charutils::AddItem?
Re: Augments broke
Posted: Mon Jan 05, 2015 9:34 pm
by kernel
@additem 1 17088 23 31 I noticed it wasn't adding augments for items added. Does it work for you guys?
Re: Augments broke
Posted: Mon Jan 05, 2015 10:14 pm
by kernel
OK so @hide is also broke. Once you zone to a player they still see you even if you're hidden. That last update did wonders

Re: Augments broke
Posted: Mon Jan 05, 2015 10:58 pm
by kjLotus
i spent a bit making sure @hide still worked after the char changes, but it might have snuck back in after changing it a bit again.. i'll look at it when i'm done what i'm working on now
Re: Augments broke
Posted: Tue Jan 06, 2015 12:43 am
by kjLotus
both should be fixed now