Throwing, (Boomerang, etc.)
Posted: Thu Nov 01, 2012 3:39 pm
Hi all,
How's everyone doing? I noticed the "Throwing" in the retail is equipped in the ammo slot rather than what we have, it's in the "Ranged" slot. I'm wondering if this is the problem why the "Throwing" isn't working when we throw a dart or boomerang. I'm not sure.
issue #2 - this is different, I found I can complete the quest "An Explorer's Footsteps" from Selbina if I replaced all the "Stone_Monument.lua" from 570>571 in line 24. ex:
if (trade:getItemCount() == 1 and trade:hasItemQty(570,1)) then
change this to:
if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then
this works.
I can finish the quest, although it doesn't message yet though. But for sure, I can finish the quest.
I hope this helps.
How's everyone doing? I noticed the "Throwing" in the retail is equipped in the ammo slot rather than what we have, it's in the "Ranged" slot. I'm wondering if this is the problem why the "Throwing" isn't working when we throw a dart or boomerang. I'm not sure.
issue #2 - this is different, I found I can complete the quest "An Explorer's Footsteps" from Selbina if I replaced all the "Stone_Monument.lua" from 570>571 in line 24. ex:
if (trade:getItemCount() == 1 and trade:hasItemQty(570,1)) then
change this to:
if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then
this works.
I can finish the quest, although it doesn't message yet though. But for sure, I can finish the quest.
I hope this helps.