Started the game a few days ago. On my first character, MNK as level 1, I had the following traits:
Resist Curse
Resist Stun
Resist Charm
Treasure Hunter III
I was having issues with my client anyway, like turning into a male hume when I spoke to an NPC, so I updated my client. It fixed that issue, but I still had the traits. My friends also joined at the same time, had fully updated clients, and still had these traits as their level 1 various jobs.
I couldn't see anything on the bug tracker or discussion on the forums, but I may have missed it. I'm not sure if people are aware of it already, though...I just wanted to make sure. This IS a bug, right?
Level 11 MNK, still have it. Screenshot:
http://i.imgur.com/F9DTB.jpg
All jobs have Treasure Hunter 3 + weird traits
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Re: All jobs have Treasure Hunter 3 + weird traits
Yeah, it has been like that for a while at least, i can confirm that as well.
Also, the mobs don't seem to have any collision boxes, you can pass right through them. (or at least that was the case last time I tried, will have to check that again in the latest version when I have the time)
Also, the mobs don't seem to have any collision boxes, you can pass right through them. (or at least that was the case last time I tried, will have to check that again in the latest version when I have the time)
Re: All jobs have Treasure Hunter 3 + weird traits
That happens because you have no subjob. I thought someone fixed that.
Re: All jobs have Treasure Hunter 3 + weird traits
yea, me toolautan wrote:That happens because you have no subjob. I thought someone fixed that.
maybe ill look into it tomorrow
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Re: All jobs have Treasure Hunter 3 + weird traits
iirc, it's the first four lines of traits.sql.
Edit:
Edit:
Code: Select all
CREATE TABLE `traits` (
`traitid` tinyint(3) unsigned NOT NULL,
`name` text NOT NULL,
`job` tinyint(2) unsigned NOT NULL DEFAULT '0',
`level` tinyint(2) unsigned NOT NULL DEFAULT '99',
`modifier` smallint(5) unsigned NOT NULL DEFAULT '0',
`value` smallint(5) NOT NULL DEFAULT '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
...
INSERT INTO `traits` VALUES ('55', 'resist curse', '0', '0', '248', '0');
INSERT INTO `traits` VALUES ('56', 'resist stun', '0', '0', '251', '0');
INSERT INTO `traits` VALUES ('60', 'resist charm', '0', '0', '252', '0');
INSERT INTO `traits` VALUES ('65', 'gilfinder ii', '0', '0', '0', '0');
INSERT INTO `traits` VALUES ('4', 'defense bonus', '1', '10', '1', '10');
Test Server: Hanekawa | Fantasy World: Naito
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
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Re: All jobs have Treasure Hunter 3 + weird traits
I keep meaning to fix those...but that whole table is such a mess. I'll probably just redo the whole table into something readable.
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Re: All jobs have Treasure Hunter 3 + weird traits
The bonus job traits have to do with the new character "easter egg" added to ffxi. I'm not sure exactly when it was added.
Basically you get a bunch of bonus traits like the ones listed above and being perma-anon until you either reach level 30 or unlock your subjob.
I think it also goes away if you go to one of the option menus and select "New Player" >> and disable it. However that doesn't currently work right now or it's not scripted.
I'm reinstalling ffxi right now and will update over night. I'll try to take a screenshot the menu tomorrow.
Basically you get a bunch of bonus traits like the ones listed above and being perma-anon until you either reach level 30 or unlock your subjob.
I think it also goes away if you go to one of the option menus and select "New Player" >> and disable it. However that doesn't currently work right now or it's not scripted.
I'm reinstalling ffxi right now and will update over night. I'll try to take a screenshot the menu tomorrow.