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Job bitWise calculator
Posted: Sun Nov 04, 2012 10:22 am
by link
Written in C#,
It calculates bitwise values for conbinations of jobs.
E.g:
______
mnk(2)
pup(131072)
______
BitWise = 131074
Made it quick to do merits.sql, thought I'd share it!
Re: Job bitWise calculator
Posted: Sun Nov 04, 2012 11:31 am
by diatanato
^^
Re: Job bitWise calculator
Posted: Thu Nov 29, 2012 4:26 pm
by codiddle
Since we're on the topic of merits in this thread (barely), I noticed as of rev. 2020 there have been a lot of updates for merits. I got in the database, gave myself some merits, and made a SQL to reload them, just so I could spend them once I got in the game. So I log in, and can't access merit points via the menus in-game. So I try in the mog, still nothing. However, when I look at the bottom-left of the screen (while running mXI with it's exp plugin) it shows that I have those merits that I added in the database, along with the current limit points I "accumulated" by adding those in the DB too. So, it knows I have them. Is there anyway to spend them? I'm sure it probably hasn't been implemented into the menus because you're still working on it, or something, I just want to be sure it's not something I'm doing wrong.
Re: Job bitWise calculator
Posted: Thu Nov 29, 2012 4:58 pm
by whasf
Did you give yourself the key item that lets you access merits?
http://wiki.ffxiclopedia.org/wiki/Categ ... Point_Menu
Re: Job bitWise calculator
Posted: Thu Nov 29, 2012 5:40 pm
by link
The new merit system will only save merits.count from the struct instead of the entire array. Waiting for dia to verify the new system. In the mean time the svn does not contain the new saving/loading system.
Re: Job bitWise calculator
Posted: Thu Dec 20, 2012 12:35 pm
by codiddle
I didn't remember having to get a key item, although I read the wiki. I saw a guy I played FFXI with on it too, Heavensword who's in the picture getting the Limit Point animation. Small, uh... world I guess. Anyway, I stole your idea for a job calculator and put it IN THE CLOUD LINK!