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East Sarutabaruta
Posted: Sun Oct 07, 2012 3:35 am
by diatanato
East Sarutabaruta in 3ds max
Re: East Sarutabaruta
Posted: Sun Oct 07, 2012 9:13 am
by whasf
You did it! Awesome
Re: East Sarutabaruta
Posted: Sun Oct 07, 2012 2:56 pm
by PrBlahBlahtson
Someone's having fun
Kind of neat to see how SE did the polygons, vs how the client renders them.
Re: East Sarutabaruta
Posted: Mon Oct 08, 2012 1:48 pm
by Ayame
does this mean monster are goign to be roaming soon
Re: East Sarutabaruta
Posted: Mon Oct 08, 2012 2:02 pm
by diatanato
maybe
Re: East Sarutabaruta
Posted: Fri Oct 12, 2012 1:29 pm
by bluekirby0
Ahh the magic of alpha textures and pixel shaders...it looks pretty dull without the extra magic but that isn't really the point here.
Nice work!
Re: East Sarutabaruta
Posted: Tue Oct 16, 2012 11:11 pm
by xipies
</kneel> /em not worthy!
Did they never add anything like this to model viewer?