1. I have been searching all over these forums trying to find a way to remove the skill level caps for crafting. I want my players to be able to get all the crafts to lvl 100. I've seen plenty of people talk about it, but nobody is saying how they managed to do it.
2. I'm trying to figure out how to have regen, refresh, and regain activated on players every time they log in. I've seen it done, but I cannot for the life of me figure out how to do it.
3. I want to shorten the time for spell charging and cool down times. Once again, I've seen it done, but I haven't figured out how.
As you've probably noticed from my questions, I'm pretty rusty when it comes to coding. I haven't had a C++ class in quite a while, and I've forgotten most of it. Any help would be appreciated!
Specific scripting questions
Re: Specific scripting questions
1. Loot at scripts\globals\settings.lua
2. look at scripts\globals\player.lua
3. look at Spell_list.sql table
2. look at scripts\globals\player.lua
3. look at Spell_list.sql table
- myteethareshiny
- Posts: 18
- Joined: Sun Jun 29, 2014 10:11 pm
Re: Specific scripting questions
I managed to figure out the second and third ones, but I still haven't figured out how to unlock the skill cap for crafting. Could you be more specific? Sorry. Like I said, I'm really rusty.
Re: Specific scripting questions
Darkstar\scripts\settings.lua
line 58
line 58
Code: Select all
DISABLE_GUILD_CONTRACTS = 1; --Set to 1 to disable guild contracts, allowing players to accumulate guild points from all guilds at once.
- myteethareshiny
- Posts: 18
- Joined: Sun Jun 29, 2014 10:11 pm
Re: Specific scripting questions
Wow. Well I feel stupid. Thanks so much! Hahaha
Don't sweat the petty things, and don't pet the sweaty things.