Iridal/Chatoyant Staff

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: Iridal/Chatoyant Staff

Post by bluekirby0 » Sun Oct 28, 2012 6:16 pm

I basically put in a direct power manipulator for the staves instead of using affinity.

Cyprus
Posts: 53
Joined: Sat Sep 06, 2014 10:54 pm

Re: Iridal/Chatoyant Staff

Post by Cyprus » Fri Nov 14, 2014 8:43 am

Ok, this is a really old post, apologize for reviving it. Have these staves been coded/scripted into the darkstar github already or do I need to have the patch in the first post to use them? These were added after I had already quit retail but it would be really nice for mages on my server to not have to carry as many elemental staves.

Post Reply