Hey all. I was playing last night and went to use tame on my BST, only to get the "unable to use job ability" message.
I poked into the scripts folder and noticed that tame.lua is missing from the scripts/global/abilities folder. I figured it was somehow lost so I looked in the git repository and noticed it isn't there either. Was it removed recently (i could've sworn I had used it recently in game) or has it just never been implemented?
If it is implemented, would:
A.) anyone happen to have a working script for tame they could share?
or
B.) Anyone be willing to give a quick tip on which functions I could use should I need to implement it myself? (Assuming the functionality is already in the core.)
I see it is ability id 38, and that the mod ID for tame status is 0x130, but I am still just starting to get a feel for writing scripting, and unsure if I can fully flesh it out on my own yet . I assume it just inflicts the tame status on the target with a certain probability, but I'm fuzzy on the conditionals for specifying that the target can only have hate on the user/only be a charmable mob.
Any help or tips would be appreciated, thanks!
Bst /ja "Tame" scripting missing.
Re: Bst /ja "Tame" scripting missing.
I'd be interested in this as well. We have some BSTs on our server that would love to be able to use this.
Re: Bst /ja "Tame" scripting missing.
Code: Select all
Tyler@LABRYS /d/darkstar (AIRewrite)
$ git log -- scripts/globals/abilities/tame.lua
Tyler@LABRYS /d/darkstar (AIRewrite)