Hi Guys, trying to figure something out.. In a zone I want to check what the player action is at any given time, so say a condition is met if the player is fishing.
1. How do I actually make the check (onaction or whatever)
2. Where would the check go in say the zone.lua so it triggered in that zone whenever the action was met, or would I have to do that in the src script.
Sorry if this is facile, but I am still struggling to find out in real-time what checks are being made while a char is in a given zone.
Thanks
Player Action
Re: Player Action
Never mind, was looking at the wrong thing its an animation not an action.