Shikikoyo

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Volgin
Posts: 32
Joined: Sun Oct 13, 2013 10:27 pm

Shikikoyo

Post by Volgin » Sun Dec 22, 2013 2:22 am

Added Shikikoyo. Works with merits.

..\scripts\globals\abilities\
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shikikoyo.lua.patch
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demolish
Developer
Posts: 262
Joined: Thu Jul 26, 2012 7:12 am

Re: Shikikoyo

Post by demolish » Sun Dec 22, 2013 1:45 pm

Thanks! Committed r4277
<Giblet[NewBrain]> kj with this first step would be fine on my shit
Click here for a guide on scripting missions.

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