Missing foods!
Posted: Mon Aug 20, 2012 5:18 pm
I spent the last 2 days scripting out all of the missing foods, save for foods with group effects, rice balls that have extra procs with certain gear, the newer skillup foods, and raw fish. I also changed every instance I could find of MOD_*P to MOD_FOOD_*P and MOD_FOOD_*_CAP, since Loraunt I believe it was told me that's how it should be anyway.
I also removed the accuracy cap from Dorado Sushi, since I can't find ANY data on an accuracy cap on ANY sushi besides Tentacle. All other sushis that were already scripted also had no accuracy cap.
(TortoiseSVN .patch inside the attached .7z)
I also removed the accuracy cap from Dorado Sushi, since I can't find ANY data on an accuracy cap on ANY sushi besides Tentacle. All other sushis that were already scripted also had no accuracy cap.
(TortoiseSVN .patch inside the attached .7z)