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Specific scripting questions

Posted: Mon Jul 07, 2014 12:52 am
by myteethareshiny
1. I have been searching all over these forums trying to find a way to remove the skill level caps for crafting. I want my players to be able to get all the crafts to lvl 100. I've seen plenty of people talk about it, but nobody is saying how they managed to do it.

2. I'm trying to figure out how to have regen, refresh, and regain activated on players every time they log in. I've seen it done, but I cannot for the life of me figure out how to do it.

3. I want to shorten the time for spell charging and cool down times. Once again, I've seen it done, but I haven't figured out how.

As you've probably noticed from my questions, I'm pretty rusty when it comes to coding. I haven't had a C++ class in quite a while, and I've forgotten most of it. Any help would be appreciated! :D

Re: Specific scripting questions

Posted: Mon Jul 07, 2014 1:01 am
by Signature
1. Loot at scripts\globals\settings.lua
2. look at scripts\globals\player.lua
3. look at Spell_list.sql table

Re: Specific scripting questions

Posted: Mon Jul 07, 2014 1:53 am
by myteethareshiny
I managed to figure out the second and third ones, but I still haven't figured out how to unlock the skill cap for crafting. Could you be more specific? Sorry. Like I said, I'm really rusty.

Re: Specific scripting questions

Posted: Mon Jul 07, 2014 1:57 am
by Signature
Darkstar\scripts\settings.lua
line 58

Code: Select all

DISABLE_GUILD_CONTRACTS   = 1; --Set to 1 to disable guild contracts, allowing players to accumulate guild points from all guilds at once.

Re: Specific scripting questions

Posted: Mon Jul 07, 2014 10:59 am
by myteethareshiny
Wow. Well I feel stupid. Thanks so much! Hahaha :lol: