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Developer Preview Zone...

Posted: Tue Jan 06, 2015 3:20 pm
by tagban
First off, props to TeoTwawki for showing me how to use this zone, Its a demo/conceptual zone that is still left in dat files.

https://www.youtube.com/watch?v=WDAugizUk-0 -- 1080p HD Quality, best I could do.

Better Video Quality added.

Edit zone.h
modify ZONE_RESIDENTIAL_AREA to use zone 214 instead of 0, then add ZONE_PREVIEW or whatever you want to call it as = 0,

After that, modify SQL to rename 0 as whatever you wanted to. I ONLY did this so I could adjust starting POS.. But ultimately, thats because like many other developer zones, it isn't properly mapped, so its hard to walk around without wallhack (impossible to walk around). I set my Y axis to -6 so I'd be above things and could look at everything.

Enjoy!
(Note: Will add full modifications required to make this happen shortly, just making sure NOTHING crashes before I do)

Re: Developer Preview Zone...

Posted: Tue Jan 06, 2015 3:36 pm
by TeoTwawki
Thanks for giving us a video of the place tagban :)

Pity the terrain isn't considered walkable in the client now.

Re: Developer Preview Zone...

Posted: Tue Jan 06, 2015 4:07 pm
by tagban
teotwawki wrote:Thanks for giving us a video of the place tagban :)

Pity the terrain isn't considered walkable in the client now.
Thanks for telling me about it! HAD to try it

Re: Developer Preview Zone...

Posted: Tue Jan 06, 2015 5:36 pm
by atom0s
It's sad they never took the idea any further with the train systems. This has been in the client for a really long time. They just never did shit with it.

Re: Developer Preview Zone...

Posted: Tue Jan 06, 2015 8:03 pm
by tagban
Yea, I personally really like the zone. :)