Magic Acc Boost Effect

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Avatarati
Posts: 53
Joined: Mon Jun 30, 2014 2:51 pm

Magic Acc Boost Effect

Post by Avatarati » Tue May 03, 2016 12:54 pm

In globals/status.lua, is it intentional not to have an EFFECT_MAGIC_ACC_BOOST (Tier 1)? There are Tier 1 MAB and MDB.

As far as Tier 2, all three are included: MAC, MAB, and MDB.

References:

EFFECT_MAGIC_ATK_BOOST = 190
EFFECT_MAGIC_DEF_BOOST = 191

EFFECT_MAGIC_ATK_BOOST_II = 551
EFFECT_MAGIC_DEF_BOOST_II = 552
EFFECT_MAGIC_ACC_BOOST_II = 555

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TeoTwawki
Developer
Posts: 527
Joined: Mon Jul 15, 2013 9:50 pm

Re: Magic Acc Boost Effect

Post by TeoTwawki » Thu May 12, 2016 5:01 am

Very likely a typo/copy paste mistake I made last time I updated the effect list whcih woudl mean only one tier of it exists in the client. Can be checked/verified with polutils in string tables >> english >> status names

Be aware if you change it the script name has to match the enumerations in the status.lua and status_effects.h files so if you drop the _II it has to be dropped in all 3 locations.
Last edited by TeoTwawki on Thu May 12, 2016 4:18 pm, edited 1 time in total.
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Avatarati
Posts: 53
Joined: Mon Jun 30, 2014 2:51 pm

Re: Magic Acc Boost Effect

Post by Avatarati » Thu May 12, 2016 12:11 pm

Thanks, I'll have to look into it later.

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