Why i want such a feature is because when you start all three servers at the same time the login server is allready up and if the server is public people can connect even if the game server isnt running yet and this will get players freeze in the downloading data screen.
So i want to add a check in my batch files if the game server is allready running and then start the connect server.
I have absolute no experience in c or c++ but i guess this wouldnt be a big task for an good coder but correct me if im wrong.
If anyone maybe think this feature could be usefull as well i would love to see it in a future release!
