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Can Cardians Cry? complete

Posted: Wed Dec 19, 2012 4:32 am
by ik2012
Hey there, back again with the quest that has been on everyone's mind...

Can Cardians Cry? :mrgreen:

It is complete and functions, except for one small detail. None of the cut scenes mention the proper gil reward, and the final cut scene mentions two different gil values! How do we inject one, let alone two gil values into a CS? I tried something similar to the way item names are injected, with no luck.

Included in the zip is an update to quests.lua from R2110, marking it as available.

Thanks!

-- Edit -- Quest is complete and functioning properly. Deleted old zip and replaced with final version. Thanks all!

-- Edit 2 -- removed .zip and placed quest in the patch for the Shantotto quest line

-- Edit 3 -- R2179 per whasf :D

Re: Can Cardians Cry? (Questions inside -_- )

Posted: Thu Dec 20, 2012 1:35 pm
by bluekirby0
The gil amount is usually passed as a parameter to the CS. It may not be the first or second parameter...there are up to 8 parameters available for events so try them all. Testing with @cs is the easiest way to get it right!

Re: Can Cardians Cry? (Questions inside -_- )

Posted: Thu Dec 20, 2012 1:38 pm
by ik2012
Aha! Thanks for the tip :D
I assumed that option was for item id's only.

Re: Can Cardians Cry? (Questions inside -_- )

Posted: Thu Dec 20, 2012 1:41 pm
by bluekirby0
Parameters can be item IDs, indexed lists (as in the case of avatars), numeric amounts (such as gil), bitmasks (such as menus with options that can be disabled), or any other number of things. If something isn't working right in any cs you are probably missing a parameter or have the wrong one! This includes events that "fade to black" and leave you blind!

Re: Can Cardians Cry? (Questions inside -_- )

Posted: Thu Dec 20, 2012 2:23 pm
by PrBlahBlahtson
This includes events that "fade to black" and leave you blind!
...and now I'll be experimenting with Ancient Flame Beckons tonight, once again.

Edit:
Progress!
player:startEvent(0x0016,0x0024); doesn't leave you in a black screen, but doesn't chain.
player:startEvent(0x0016,0x0024,0x0025,0x0026,0x0027); doesn't work either.
And changing the OnRegionEnter so that cs=0x0016,0x0024,0x0025,0x0026,0x0027 leaves you at a black screen again.

I'll have to fiddle when I have more time, or see if I can fix the Zilart CS for exiting Sacrificial Chamber.

Re: Can Cardians Cry? (Questions inside -_- )

Posted: Thu Dec 20, 2012 2:53 pm
by ik2012
Now for my next ridiculous question, what is the proper usage when viewing something with @cs? I have tried @cs 320 0,0,0,0,0,0,0,0 (where any zero is substituted with a 1) and still no luck getting the amount to display in the cs. I have also tried @cs 320,0,0,0,0,0,0,0,0 and @cs 320:0,0,0,0,0,0,0,0. I have done it before when I was writing Legendary Plan B but now the method escapes me...

Re: Can Cardians Cry? (Questions inside -_- )

Posted: Thu Dec 20, 2012 3:06 pm
by Racsr

Code: Select all

commands_ini[3]  = { ["name"] = "cs",             ["path"] = "scripts/commands", ["parameters"] = "iiiiiiiii"};
@cs csnum parm1 parm2 parm3 parm4 parm5 parm6 parm7 parm8

ex.

@cs 319 0 5000

is the same as

player:startEvent(0x013F,0,5000);

Re: Can Cardians Cry? (Questions inside -_- )

Posted: Thu Dec 20, 2012 3:24 pm
by ik2012
That's got it! Thanks!

Re: Can Cardians Cry? complete

Posted: Sun Dec 30, 2012 2:38 pm
by Flunklesnarkin
I attempted to start this quest on the Dark Star Classic server (Revision 2144)
and I was unable to.

I have finished all of the previous quests in the quest line and one of my characters has rank 6 Windurst fame. The other has rank 5 windurst fame. (oh, and I did zone a few times just to make sure it wasn't that preventing me from starting)

Please let me know if you need additional info!!

Re: Can Cardians Cry? complete

Posted: Sun Dec 30, 2012 3:22 pm
by ik2012
Unfortunately I don't think it has been added to a revision yet. If you have your own server running you can get this quest as part of the Shantotto patch.