Wrote a new script to add all maps
Posted: Fri Jan 25, 2013 9:17 pm
I modified the addkeyitem.lua script to create a new gm command @addallmaps. I've been messing around a bit with the source code and database and I keep dropping my tables... Got tired of constantly looking up id's to add maps back to my testing character. It's a simple script but I thought someone might find it useful.