New to scripting quest
Posted: Sat Aug 04, 2012 6:40 pm
Hi guys!
I have a question regarding the "How to Make a Quest" tutorial. I'm good at coding, but can't understand something writen for the first part of the break down.
Verifications are triggered upon the "trade" with the NPC. Then, it looks for the "Flyers for Regine" quest active. If so, we count and look for item traded. Then, here is my problem.
According to the script (and the explanation), if we trade 1 item, and the item is a MagicFlyer, then, the NPC refuses the flyer.
Why does he refuse the flyer? It does not seem right. The quest is active, and we trade the good item and the right number of flyer.
Thanks for your advices; I just want to start the right way.
I have a question regarding the "How to Make a Quest" tutorial. I'm good at coding, but can't understand something writen for the first part of the break down.
Verifications are triggered upon the "trade" with the NPC. Then, it looks for the "Flyers for Regine" quest active. If so, we count and look for item traded. Then, here is my problem.
According to the script (and the explanation), if we trade 1 item, and the item is a MagicFlyer, then, the NPC refuses the flyer.
Why does he refuse the flyer? It does not seem right. The quest is active, and we trade the good item and the right number of flyer.
Thanks for your advices; I just want to start the right way.