mission 1-3 san fix / hut door script was way off!!
Posted: Sun Mar 03, 2013 6:53 am
the hole script was out of order, dont think the maker used note++ cause not one commands was lined up normally
cleaned it up so it works, it was tested because the old script sended the player back to an empty battlefield and didnt set there mission var to 4. so the guard wont end the mission
greetings michael
cleaned it up so it works, it was tested because the old script sended the player back to an empty battlefield and didnt set there mission var to 4. so the guard wont end the mission
greetings michael