BST Gauge

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altalus
Posts: 136
Joined: Wed Nov 14, 2012 8:31 pm
Location: Montreal Qc, CAN

BST Gauge

Post by altalus » Sun Dec 30, 2012 7:43 pm

Yeah yeah yeah, I know, totally useless ability but it's in retail so I suppose it should be working here too isn't ? :)

In the zip:
- patch for ai_char_normal.cpp (starting to like playing in that one).
- patch for abilities.sql (the range for gauge was too short. The wiki says about 22.5 so I changed to 23).
- new lua file to stop the server error spamming.
Attachments
Gauge.zip
(2.02 KiB) Downloaded 285 times

Flunklesnarkin
Posts: 238
Joined: Wed Sep 05, 2012 10:48 am

Re: BST Gauge

Post by Flunklesnarkin » Sun Dec 30, 2012 7:59 pm

I'm going to start leveling up bst a little bit today. Hopefully I can test out the abilities soon ^^

Did they ever get call beast working?

altalus
Posts: 136
Joined: Wed Nov 14, 2012 8:31 pm
Location: Montreal Qc, CAN

Re: BST Gauge

Post by altalus » Sun Dec 30, 2012 8:07 pm

Sure ! For my tests I use jug pets non stop :)

Beware that as of right now, there is no "Ready" command yet.

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whasf
Site Admin
Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: BST Gauge

Post by whasf » Mon Dec 31, 2012 1:17 pm

added to test server
-- Whasf

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