Added Windurst Mission 8-1.
I wasn't sure how the "Talking Doll" talks to players when looking for the npcs but apart from that, everything has been tested and is working.
Windurst Mission 8-1
Windurst Mission 8-1
- Attachments
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- Windurst_8-1.patch
- (8.59 KiB) Downloaded 305 times
Click here for a guide on scripting missions.<Giblet[NewBrain]> kj with this first step would be fine on my shit
Re: Windurst Mission 8-1
I don't know about anyone else; I'd rather the talking doll not be scripted. That thing was so annoying on retail.
Re: Windurst Mission 8-1
if it's annoying, that means it has to be implemented!xipies wrote:I don't know about anyone else; I'd rather the talking doll not be scripted. That thing was so annoying on retail.