Fishing System 2.0
Re: Fishing System 2.0
well I got the mob stuff done I just set the despawn timer to 3 and the m_type to 0x04 and it works like a charm
Re: Fishing System 2.0
I have updated the mobid to proper retail I have a suggestion though.. so your not updating two tables
could you make a mob_fishing_spawn_points table that will load like mob_spawn_points when the server starts that away there will only be the need to update one table rather than two I have updated all the mobids for all fishing zones that you can get a monster I just updated the monster ids.
http://edgegraphics.biz/Fishing_mobs.html
here is my sql I did not add pos or any thing else
could you make a mob_fishing_spawn_points table that will load like mob_spawn_points when the server starts that away there will only be the need to update one table rather than two I have updated all the mobids for all fishing zones that you can get a monster I just updated the monster ids.
http://edgegraphics.biz/Fishing_mobs.html
here is my sql I did not add pos or any thing else
- Attachments
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- fishing_mobs.zip
- (1.52 KiB) Downloaded 409 times
Re: Fishing System 2.0
You are awesome! If you can get skillup''s working, that'd be awesome. Se added fishing mobs to combat RMT, and I only have one RMT that I enjoy screwing with. But epople are begging for this on my server
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Re: Fishing System 2.0
thank you for the comment I hope to be done with the fishing system by the end of this week (at least that's the goal) as long as I don't have any major problems