Various Mobs animations regular updates
Posted: Mon Jun 24, 2013 6:38 am
Hi, i plan to made a list of all mobs missing Retail animations feel free to add the one you find or correct the wrong one.
Note 1: Aoe or delays etc are not accurate as the most important thing is name, family and animation, the rest can be quickly modified)
Note 2: Remember that if you want to play with those anims once you entered them in mob_skills, you still need a lua file with a name corresponding to tha ability (exemple Tempest_wing.lua) in your \scripts\globals\mobskills folder.
That file can be "empty", in which case it will not scripted and just produce the anim one 100 tp are reached without doing damage inflicting status effect etc
COP MOBS
-- Bahamut v1 & v2
INSERT INTO `mob_skill` VALUES (1286,263,1133,'Trample', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1287,263,1134,'Tempest_wing', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1288,263,1139,'Touchdown', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1289,263,1135,'Sweeping_ Flail', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1290,263,1140,'Prodigious_spike', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1291,263,1141,'Impulsion', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1292,263,1143,'Absolute_terror', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1293,263,1142,'Horrible_roar', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1295,263,1136,'Megaflare', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1296,263,1137,'Gigaflare', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1297,263,1138,'Teraflare', 0, 15.0, 2000, 1500, 4, 0);
-- Promathia phase 1 (only works for phase 1, model ID 0x00003004 without rings in the back )
INSERT INTO `mob_skill` VALUES (1235,134,1100,'Chains_of_Apathy', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1236,134,1101,'Chains_of_Arrogance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1237,134,1102,'Chains_of_Cowardice', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1238,134,1103,'Chains_of_Rage', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1239,134,1104,'Chains_of_Envy', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1240,134,1105,'Malevolent_blessing', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1241,134,1106,'Pestilent_penance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1242,134,1107,'Empty_salvation', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1243,134,1108,'Infernal_deliverance', 0, 15.0, 2000, 1500, 4, 0);
-- phase 1 can cast Comet , not sure if insta cast or not, if spell or ability.
--Promathia phase 2 (require phase2 model Id 0x00003104 with several luminous rings in his back)
INSERT INTO `mob_skill` VALUES (1244,134,1109,'Malevolent_blessing', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1245,134,1110,'Pestilent_penance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1246,134,1111,'Empty_salvation', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1247,134,1112,'Infernal_deliverance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1248,134,1113,'Wheel_of_Impregnability', 0, 15.0, 2000, 1500, 4, 0);
-- trigger red circle : invincible animation sub 1 should ultimately be removed with prishe's nullyfing kick (animation sub 0)
INSERT INTO `mob_skill` VALUES (1249,134,1114,'Bastion_of_Twilight', 0, 15.0, 2000, 1500, 4, 0);
-- trigger green circle : invincible animation sub 2 should ultimately be removed with prishe's nullyfing kick (animation sub 0)
INSERT INTO `mob_skill` VALUES (1250,134,1115,'Winds_of_oblivion', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1251,134, 1116, 'Seal_of_quiescence' , 0, 15.0, 2000, 1500, 4, 0);
-- phase 2 can cast Meteor , not sure if insta cast or not, if spell or ability.
-- hippogryph
INSERT INTO `mob_skill` VALUES (320,140,910,'Back_heel', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (321,140,911,'Jettatura', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (322,140,912,'Nihility_song', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (323,140,913,'Choke_breath', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (324,140,914,'Fantod', 0, 7.0, 2000, 0, 4, 1);
-- Phuabo
INSERT INTO `mob_skill` VALUES (1097,194,1004,'Aerial_collision', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1101,194,1008,'Tidal_Dive', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1098,194,1005,'Vapor_Spray', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1099,194,1006,'Spine_lash', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1100,194,1007,'Voiceless_storm', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1102,194,1009,'Plasma_charge', 0, 7.0, 2000, 1000, 4, 0);
-- Zdei
INSERT INTO `mob_skill` VALUES (1210,272,1077,'Static_filament', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1211,272,1078,'decayed_filament', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1212,272,1079,'reactor_overheat', 1, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1213,272,1080,'reactor_overload', 1, 7.0, 2000, 1000, 4, 0);
-- Euhvi
INSERT INTO `mob_skill` VALUES (1191,109,1070,'Vertical_Cleave', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1192,109,1071,'Efflorescent_Foetor', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1193,109,1072,'Stupor_spores', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1194,109,1067,'Viscid_Nectar', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1195,109,1073,'Morning_glory', 1, 15.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1196,109,1068,'Axial_Bloom', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1197,109,1069,'Nutrient_aborption', 0, 7.0, 2000, 1000, 4, 0);
-- tenzen
INSERT INTO `mob_skill` VALUES (1134,149,1036,'Amatsu_torimai', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1135,149,1037,'Amatsu_kazakiri', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1136,149,1038,'Amatsu_yukiarashi', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1137,149,1039,'Amatsu_tsukioboro', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1138,149,1040,'Amatsu_anaikusa', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1139,149,1041,'Amatsu_tsukikage, 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1141,149,1042,'Oisoya', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1142,149,1032,'noname', 0, 15.0, 2000, 1500, 4, 0); -- riceball eating
INSERT INTO `mob_skill` VALUES (1143,149,1035,'noname2', 1, 15.0, 2000, 1500, 4, 0); -- cosmic elucidation (right anim but is supposed to close skillchain)
-- tenzen ranged @ 1033 1034
Corrected 1135 with 1035, typing error
-- Xzomit
INSERT INTO `mob_skill` VALUES (1091,269,998,'Dual_strike', 1, 12.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1092,269,999,'Syphon_discharge', 1, 12.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1093,269,1000,'Mantle_Pierce', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1094,269,1001,'Ink_Cloud', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1095,269,1002,'Molluscous_mutation', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1096,269,1003,'Saline_Coat', 0, 7.0, 2000, 1000, 4, 0); -- not included since buffs dont work yet
-- Ultima
INSERT INTO `mob_skill` VALUES (1003,54,944,'Wire_Cutter', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1004,54,945,'Animatter', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1005,54,946,'Equalizer', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1006,54,947,'Flame_thrower', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1007,54,948,'Cryojet', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1008,54,949,'Turbofan', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1009,54,950,'Smoke_discharger', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1010,54,951,'High-tension_discharger', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1011,54,952,'Hydro_canon', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1012,54,953,'Nuclear_waste', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1013,54,954,'Chemical_bomb', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1014,54,955,'Particle_shield', 0, 15.0, 2000, 1500, 4, 0);
-- Omega (cop 6-4) corrected
INSERT INTO `mob_skill` VALUES (979,XXX,925,'Pile_pitch', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (980,XXX,926,'Guided_missile', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (981,XXX,927,'Hyper_pulse', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (982,XXX,928,'Target_analysis', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (983,XXX,929,'Discharger', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (984,XXX,930,'Ion_efflux', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (985,XXX,931,'Rear_lasers', 0, 15.0, 2000, 1500, 4, 0);
-- standing up version (proto omega, pantokrator)
INSERT INTO `mob_skill` VALUES (1270,XXX,1085,'Colossal_blow', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1271,XXX,1086,'Laser_shower', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1272,XXX,1087,'Floodlight', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1273,XXX,1088,'Hyper_pulse', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1276,XXX,1089,'Pod_ejection', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1269,XXX,1090,'Guided_missileII', 0, 15.0, 2000, 1500, 4, 0);
-- requires it's own family
Note 1: Aoe or delays etc are not accurate as the most important thing is name, family and animation, the rest can be quickly modified)
Note 2: Remember that if you want to play with those anims once you entered them in mob_skills, you still need a lua file with a name corresponding to tha ability (exemple Tempest_wing.lua) in your \scripts\globals\mobskills folder.
That file can be "empty", in which case it will not scripted and just produce the anim one 100 tp are reached without doing damage inflicting status effect etc
COP MOBS
-- Bahamut v1 & v2
INSERT INTO `mob_skill` VALUES (1286,263,1133,'Trample', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1287,263,1134,'Tempest_wing', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1288,263,1139,'Touchdown', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1289,263,1135,'Sweeping_ Flail', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1290,263,1140,'Prodigious_spike', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1291,263,1141,'Impulsion', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1292,263,1143,'Absolute_terror', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1293,263,1142,'Horrible_roar', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1295,263,1136,'Megaflare', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1296,263,1137,'Gigaflare', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1297,263,1138,'Teraflare', 0, 15.0, 2000, 1500, 4, 0);
-- Promathia phase 1 (only works for phase 1, model ID 0x00003004 without rings in the back )
INSERT INTO `mob_skill` VALUES (1235,134,1100,'Chains_of_Apathy', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1236,134,1101,'Chains_of_Arrogance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1237,134,1102,'Chains_of_Cowardice', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1238,134,1103,'Chains_of_Rage', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1239,134,1104,'Chains_of_Envy', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1240,134,1105,'Malevolent_blessing', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1241,134,1106,'Pestilent_penance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1242,134,1107,'Empty_salvation', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1243,134,1108,'Infernal_deliverance', 0, 15.0, 2000, 1500, 4, 0);
-- phase 1 can cast Comet , not sure if insta cast or not, if spell or ability.
--Promathia phase 2 (require phase2 model Id 0x00003104 with several luminous rings in his back)
INSERT INTO `mob_skill` VALUES (1244,134,1109,'Malevolent_blessing', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1245,134,1110,'Pestilent_penance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1246,134,1111,'Empty_salvation', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1247,134,1112,'Infernal_deliverance', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1248,134,1113,'Wheel_of_Impregnability', 0, 15.0, 2000, 1500, 4, 0);
-- trigger red circle : invincible animation sub 1 should ultimately be removed with prishe's nullyfing kick (animation sub 0)
INSERT INTO `mob_skill` VALUES (1249,134,1114,'Bastion_of_Twilight', 0, 15.0, 2000, 1500, 4, 0);
-- trigger green circle : invincible animation sub 2 should ultimately be removed with prishe's nullyfing kick (animation sub 0)
INSERT INTO `mob_skill` VALUES (1250,134,1115,'Winds_of_oblivion', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1251,134, 1116, 'Seal_of_quiescence' , 0, 15.0, 2000, 1500, 4, 0);
-- phase 2 can cast Meteor , not sure if insta cast or not, if spell or ability.
-- hippogryph
INSERT INTO `mob_skill` VALUES (320,140,910,'Back_heel', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (321,140,911,'Jettatura', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (322,140,912,'Nihility_song', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (323,140,913,'Choke_breath', 0, 7.0, 2000, 0, 4, 1);
INSERT INTO `mob_skill` VALUES (324,140,914,'Fantod', 0, 7.0, 2000, 0, 4, 1);
-- Phuabo
INSERT INTO `mob_skill` VALUES (1097,194,1004,'Aerial_collision', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1101,194,1008,'Tidal_Dive', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1098,194,1005,'Vapor_Spray', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1099,194,1006,'Spine_lash', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1100,194,1007,'Voiceless_storm', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1102,194,1009,'Plasma_charge', 0, 7.0, 2000, 1000, 4, 0);
-- Zdei
INSERT INTO `mob_skill` VALUES (1210,272,1077,'Static_filament', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1211,272,1078,'decayed_filament', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1212,272,1079,'reactor_overheat', 1, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1213,272,1080,'reactor_overload', 1, 7.0, 2000, 1000, 4, 0);
-- Euhvi
INSERT INTO `mob_skill` VALUES (1191,109,1070,'Vertical_Cleave', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1192,109,1071,'Efflorescent_Foetor', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1193,109,1072,'Stupor_spores', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1194,109,1067,'Viscid_Nectar', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1195,109,1073,'Morning_glory', 1, 15.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1196,109,1068,'Axial_Bloom', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1197,109,1069,'Nutrient_aborption', 0, 7.0, 2000, 1000, 4, 0);
-- tenzen
INSERT INTO `mob_skill` VALUES (1134,149,1036,'Amatsu_torimai', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1135,149,1037,'Amatsu_kazakiri', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1136,149,1038,'Amatsu_yukiarashi', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1137,149,1039,'Amatsu_tsukioboro', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1138,149,1040,'Amatsu_anaikusa', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1139,149,1041,'Amatsu_tsukikage, 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1141,149,1042,'Oisoya', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1142,149,1032,'noname', 0, 15.0, 2000, 1500, 4, 0); -- riceball eating
INSERT INTO `mob_skill` VALUES (1143,149,1035,'noname2', 1, 15.0, 2000, 1500, 4, 0); -- cosmic elucidation (right anim but is supposed to close skillchain)
-- tenzen ranged @ 1033 1034
Corrected 1135 with 1035, typing error
-- Xzomit
INSERT INTO `mob_skill` VALUES (1091,269,998,'Dual_strike', 1, 12.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1092,269,999,'Syphon_discharge', 1, 12.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1093,269,1000,'Mantle_Pierce', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1094,269,1001,'Ink_Cloud', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1095,269,1002,'Molluscous_mutation', 0, 7.0, 2000, 1000, 4, 0);
INSERT INTO `mob_skill` VALUES (1096,269,1003,'Saline_Coat', 0, 7.0, 2000, 1000, 4, 0); -- not included since buffs dont work yet
-- Ultima
INSERT INTO `mob_skill` VALUES (1003,54,944,'Wire_Cutter', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1004,54,945,'Animatter', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1005,54,946,'Equalizer', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1006,54,947,'Flame_thrower', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1007,54,948,'Cryojet', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1008,54,949,'Turbofan', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1009,54,950,'Smoke_discharger', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1010,54,951,'High-tension_discharger', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1011,54,952,'Hydro_canon', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1012,54,953,'Nuclear_waste', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1013,54,954,'Chemical_bomb', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1014,54,955,'Particle_shield', 0, 15.0, 2000, 1500, 4, 0);
-- Omega (cop 6-4) corrected
INSERT INTO `mob_skill` VALUES (979,XXX,925,'Pile_pitch', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (980,XXX,926,'Guided_missile', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (981,XXX,927,'Hyper_pulse', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (982,XXX,928,'Target_analysis', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (983,XXX,929,'Discharger', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (984,XXX,930,'Ion_efflux', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (985,XXX,931,'Rear_lasers', 0, 15.0, 2000, 1500, 4, 0);
-- standing up version (proto omega, pantokrator)
INSERT INTO `mob_skill` VALUES (1270,XXX,1085,'Colossal_blow', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1271,XXX,1086,'Laser_shower', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1272,XXX,1087,'Floodlight', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1273,XXX,1088,'Hyper_pulse', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1276,XXX,1089,'Pod_ejection', 0, 15.0, 2000, 1500, 4, 0);
INSERT INTO `mob_skill` VALUES (1269,XXX,1090,'Guided_missileII', 0, 15.0, 2000, 1500, 4, 0);
-- requires it's own family