Page 1 of 1

KSNM99 battles

Posted: Wed Aug 22, 2012 8:18 am
by link
Contains all 3 KSNM99 fights.
Contains operation desert swarm.
Completed the id list of bcnm's for waughroon shrine.
npc_list.sql has been updated so all armory crates in waughroon shrine are set in correct position.

All tested and working.

However armory crates are not working yet. I will try to implement that in the core - looks like a new lua function may need adding specifically for this such as "spawnNpc(id,instance)".

Re: KSNM99 battles

Posted: Wed Aug 22, 2012 2:42 pm
by Zedingo
Woot! I don't have to code KS99!

I was thinking about just saying f it to the armory crates and dumping directly to the treasure pool. It's just an extra step we don't really need.

Re: KSNM99 battles

Posted: Wed Aug 22, 2012 3:22 pm
by link
Depends what whasf, laurant, ezekyel and the community feel about that but yes I do agree in some ways.

-It would save system resources
-less code
-less sql queries
-1 less sql table to deal with

Most of all the most painfull task:
the armoury crates need to be referenced in the db 1 by 1 and for each instance >.<

Example:
Waughroon shrine has 13 armory crate battles and the database contains 39 armoury for that zone (144). Each battle can support 3 instances running simultaneously meaning that 3 armoury crates need to be set to a particular battle for all 3 instances.

[EDIT] scratch that I've pretty much cracked spawning the chest