Not sure this is where this post goes so please move if it is not. Working on getting Lii_Jixa_the_Somnolist working and I've got him spawning with the correct skill list ... haven't done much testing yet though because he has the wrong skin. I searched around here and couldn't find anything referencing the current SQL structure so I'm asking here. How do you modify the appearance/skin of a mob? (mob skin) If you can point me in the right direction that would be awesome. Wasn't going to post this till it was ready to contribute and was going to do so through git but since it isn't ready I'm posting here just help/show I'm not wasting your time. Thanks for help!
-- INSERT NEW MOB
insert into mob_spawn_points (mobid,mobname,polutils_name,groupid,pos_x,pos_y,pos_z,pos_rot)
values (17395896,'Lii_Jixa_the_Somnolist','Lii_Jixa_the_Somnolist',14549,-17,-15,-16,66)
-- NEW GROUP IF MOB HAS DIFF DROPS OR SKILLS ETC
insert into mob_groups (groupid,poolid,zoneid,respawntime,spawntype,dropid,hp,mp,minlevel,maxlevel,allegiance)
values (14549,5838,151,4200,0,4580,0,0,48,50,0)
-- NEW POOL IF NM OR POOL DOESNT EXIST
insert into mob_pools(poolid,name,familyid,modelid,mJob,sJob,cmbSkill,cmbDelay,cmbDmgMult,behavior,aggro,true_detection,links,mobType,immunity,
name_prefix,flag,flags,animationsub,hasSpellScript,spellList,namevis,roamflag,skill_list_id)
VALUES (5838,'Lii_Jixa_the_Somnolist',360,'',3,3,3,240,100,0,1,0,1,0,0,
0,0,0,0,0,212,1,0,360)
-- SPELL LIST FOR NM CASTERS
insert into mob_spell_lists (spell_list_name,spell_list_id,spell_id,min_level,max_level)
VALUES ('Lii_Jixa_the_Somnolist',212,98,47,51);
insert into mob_spell_lists (spell_list_name,spell_list_id,spell_id,min_level,max_level)
VALUES ('Lii_Jixa_the_Somnolist',212,3,47,51);
insert into mob_spell_lists (spell_list_name,spell_list_id,spell_id,min_level,max_level)
VALUES ('Lii_Jixa_the_Somnolist',212,29,47,51);
-- NEW DROPS IF NEW DROPLIST
insert into mob_droplist (dropid,type,itemid,rate)
VALUES (4580,0,18607,450);