Bomb Toss
Posted: Fri Sep 14, 2012 2:39 am
Bomb Toss damage is (Monster's Level + 2) * 3, mitigated by resist/shell/etc. TP is also not effecting the damage.
Thus,
needs to be:
Thus,
Code: Select all
info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,accmod,dmgmod,TP_MAB_BONUS,1);
Code: Select all
info = MobMagicalMove(mob,target,skill,(mob:getLevel()+2)*3,accmod,dmgmod,TP_NO_EFFECT,1);