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Lottery Spawns

Posted: Fri Nov 09, 2012 4:59 pm
by DeVeous
This is work that was started quite sometime ago (back on the old forums) by brawndo and I implemented on my server. The few that play on my server love, and since I haven't seen anything come of it (I'm afraid maybe its something that got lost in the move).

This will take a few post cause I'm going to break up the components. The first part is a core patch that adds brawndo lua functions and a lua script to check if a value is in an array. I'll also attach a mob_groups.sql (remove txt extension), all NMs that are scripted need to have spawn type changed to 128.

After that I'll make a new post for the NMs by zone. Each will contain a zip with the scripted NM and their PHers, plus a zone root level MobIDs.lua.

I want to state this again, all credit for the original work and process goes to brawndo!!!

Ronfaure

Posted: Fri Nov 09, 2012 5:02 pm
by DeVeous
SWAMFISK
BIGMOUTH_BILLY
JAGGEDYEARED_JACK
FUNGUS_BEETLE

Gustaberg

Posted: Fri Nov 09, 2012 5:03 pm
by DeVeous
STINGING_SOPHIE
LEAPING_LIZZY
CARNERO

Sarutabaruta

Posted: Fri Nov 09, 2012 5:05 pm
by DeVeous
NUNYENUNC
SPINY_SPIPI

Valkurm_Dunes

Posted: Fri Nov 09, 2012 5:06 pm
by DeVeous
VALKURM_EMPEROR

Re: Lottery Spawns

Posted: Fri Nov 09, 2012 5:08 pm
by Flunklesnarkin
Don't forget Golden Bat for valkurm dunes ;p

and Tom Tit Tat for West Sarutabaruta


but nice work :D