BST Ready Ability
BST Ready Ability
Hi, I've been working on the BST Ready ability.
I'm missing out on how to set the pet's "Charge" value to anything other than what it comes up with as 0. I also don't know what happens to that menu if you simply charm a pet.
A bit of help here would be appreciated
In the mean time, I'll make up the abilities list so they load properly for each jug.
Thanks
I'm missing out on how to set the pet's "Charge" value to anything other than what it comes up with as 0. I also don't know what happens to that menu if you simply charm a pet.
A bit of help here would be appreciated
In the mean time, I'll make up the abilities list so they load properly for each jug.
Thanks
Re: BST Ready Ability
Here's what I've patched in so far. It's a hack job as I'm being a bit lazy.
The pet_sync was an update to the packets for my local server. <pettp> didn't work properly before it. It seems to work fine up to 300%, then it goes to 301 sometimes :/
The pet_sync was an update to the packets for my local server. <pettp> didn't work properly before it. It seems to work fine up to 300%, then it goes to 301 sometimes :/
- Attachments
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- abilities.sql.patch
- abilities patch
- (1.09 KiB) Downloaded 319 times
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- charutils.patch
- charutils patch
- (1.76 KiB) Downloaded 291 times
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- pet_sync.patch
- Pet_sync patch - Not needed
- (682 Bytes) Downloaded 291 times
Re: BST Ready Ability
Looks cool, will test this out later.
Re: BST Ready Ability
The abilities won't activate at the moment (I think because the charges are set to 0). I need a pointer in the right direction for getting packets to figure out what is up with the charges. When a pet is popped, you should get 3. We currently get 0. The client seems to dictate if we can do the ability or not based on this, as I don't see any packets being sent, but I do get a message saying wait longer.
I'll keep adding pets in the mean time
I'll keep adding pets in the mean time
Re: BST Ready Ability
If some one could verify the pettp as well, i'd appreciate it. HEAD on ubuntu 12.04 32 bit does not seem to give proper pet tp. My patch seems to fix that.
Re: BST Ready Ability
Quick update, I poked and prodded into getting charges, so the commands will execute, but it needs a bunch more work. Maybe tomorrow will bring a better result
Re: BST Ready Ability
The reason tp is not shown properly is probably because the packet is wrong. This needs a lot more work but it'll be nice to see this working on some mobs.
Re: BST Ready Ability
Glad the pet tp patch was applied
I'm assuming no one has worked on ready? I'm going to dump packets later just in case and see what I come up with. I've been a bit busy...not with ffxi...
I'm assuming no one has worked on ready? I'm going to dump packets later just in case and see what I come up with. I've been a bit busy...not with ffxi...
Re: BST Ready Ability
kind of lazy to put the number of charges for each move into the dblimmy wrote:Glad the pet tp patch was applied
I'm assuming no one has worked on ready? I'm going to dump packets later just in case and see what I come up with. I've been a bit busy...not with ffxi...
Re: BST Ready Ability
Yeah, I know.
I'll compile latest code and see what's done. I ran into trouble with it never going to 0. If you used 1, then you used 2, it would stay at 1.
I'll compile latest code and see what's done. I ran into trouble with it never going to 0. If you used 1, then you used 2, it would stay at 1.