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BST Ready Ability

Posted: Mon Feb 25, 2013 7:44 pm
by limmy
Hi, I've been working on the BST Ready ability.

I'm missing out on how to set the pet's "Charge" value to anything other than what it comes up with as 0. I also don't know what happens to that menu if you simply charm a pet.

A bit of help here would be appreciated :)

In the mean time, I'll make up the abilities list so they load properly for each jug.

Thanks :)

Re: BST Ready Ability

Posted: Tue Feb 26, 2013 12:20 am
by limmy
Here's what I've patched in so far. It's a hack job as I'm being a bit lazy.

The pet_sync was an update to the packets for my local server. <pettp> didn't work properly before it. It seems to work fine up to 300%, then it goes to 301 sometimes :/

Re: BST Ready Ability

Posted: Wed Feb 27, 2013 2:28 pm
by lautan
Looks cool, will test this out later.

Re: BST Ready Ability

Posted: Wed Feb 27, 2013 2:43 pm
by limmy
The abilities won't activate at the moment (I think because the charges are set to 0). I need a pointer in the right direction for getting packets to figure out what is up with the charges. When a pet is popped, you should get 3. We currently get 0. The client seems to dictate if we can do the ability or not based on this, as I don't see any packets being sent, but I do get a message saying wait longer.


I'll keep adding pets in the mean time :)

Re: BST Ready Ability

Posted: Wed Feb 27, 2013 2:48 pm
by limmy
If some one could verify the pettp as well, i'd appreciate it. HEAD on ubuntu 12.04 32 bit does not seem to give proper pet tp. My patch seems to fix that.

Re: BST Ready Ability

Posted: Wed Feb 27, 2013 11:46 pm
by limmy
Quick update, I poked and prodded into getting charges, so the commands will execute, but it needs a bunch more work. Maybe tomorrow will bring a better result :)

Re: BST Ready Ability

Posted: Sat Mar 09, 2013 11:21 pm
by lautan
The reason tp is not shown properly is probably because the packet is wrong. This needs a lot more work but it'll be nice to see this working on some mobs.

Re: BST Ready Ability

Posted: Thu Mar 14, 2013 10:56 am
by limmy
Glad the pet tp patch was applied :D

I'm assuming no one has worked on ready? I'm going to dump packets later just in case and see what I come up with. I've been a bit busy...not with ffxi...

Re: BST Ready Ability

Posted: Thu Mar 14, 2013 11:33 am
by kjLotus
limmy wrote:Glad the pet tp patch was applied :D

I'm assuming no one has worked on ready? I'm going to dump packets later just in case and see what I come up with. I've been a bit busy...not with ffxi...
kind of lazy to put the number of charges for each move into the db :D

Re: BST Ready Ability

Posted: Thu Mar 14, 2013 8:00 pm
by limmy
Yeah, I know.

I'll compile latest code and see what's done. I ran into trouble with it never going to 0. If you used 1, then you used 2, it would stay at 1.