regrouped patch PM and WOTG UPDATED 2 files

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gedads
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Posts: 171
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regrouped patch PM and WOTG UPDATED 2 files

Post by gedads » Sat Mar 09, 2013 2:05 pm

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Last edited by gedads on Wed Oct 09, 2013 2:08 pm, edited 11 times in total.

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kjLotus
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Re: COP 5-3 - chapter8

Post by kjLotus » Sat Mar 09, 2013 2:16 pm

when the BCNM are fixed this will look great

PrBlahBlahtson
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Re: COP 5-3 - chapter8

Post by PrBlahBlahtson » Sat Mar 09, 2013 3:16 pm

>PM 5-3 synchronize doors for elevator, actually it's like in metalworks,it works but not quite retail.
Acceptable. We haven't fixed that, either.

>PM 5-3 BCNM mithra and snoll exiting cs won't play
Well that's no good.

>PM 6-4 BCNM omega is invisible but can be killed (animationsub i guess) and ultima is standing there (i think it's possible to make it pop elsewhere then update the spawnpoint but don't know how to)
It is animationsub. See Shadow Lord in the throne room for how to do a multi-phase BCNM.

>PM7-5 BCNM can be tricky to get in, need to restart and i can get in. Also,you need to kill tenzen ... and the 3 taru.
Taru should be invincible, and stand still, and shouldn't need to be killed.

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