Labeled Item_mods modId's

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joshr45
Posts: 96
Joined: Tue Mar 12, 2013 3:03 pm

Labeled Item_mods modId's

Post by joshr45 » Fri Mar 22, 2013 3:36 am

Not sure if this is on the wiki since some of it isn't working currently, been working on this for a few hours, kinda zoned out and writing down what matched up to what.
its not complete yet but ill continue adding and updating, unless there's a full list somewhere
  • 1 DEF
    2 HP
    3 HP %
    4 MP to HP
    5 MP
    6 MP %
    7 HP to MP
    8 STR
    9 DEX
    10 VIT
    11 AGI
    12 INT
    13 MND
    14 CHR
    15 Fire Element Resist
    16 Ice Element Resist
    17 Wind Element Resist
    18 Earth Element Resist
    19 Lightning Element Resist
    20 Water Element Resist
    21 Light Element Resist
    22 Dark Element Resist
    23 Attack
    24 Ranged Attack
    25 Accuracy
    26 Ranged Accuracy
    27 Enmity
    28 Magic Atk. Bonus
    29 Magic Def. Bonus
    30 Magic Accuracy
    48 Weapon Skill Accuracy
    54 Element Fire
    55 Element Ice
    56 Element Wind
    57 Element Earth
    58 Element Lightning
    59 Element Water
    60 Element Light
    61 Element Dark
    68 Evasion
    70 HP Recovered While healing <?>
    71 MP Recovered while healing
    72 HP & MP recovered While healing
    73 Store TP
    80 H2H Skill
    81 Dagger Skill
    82 Sword Skill
    83 Great Sword Skill
    84 Axe Skill
    85 Great Axe Skill
    86 Scythe Skill
    87 Polearm Skill
    88 Katana Skill
    89 Great Katana Skill
    90 Club Skill
    91 Staff
    104 Archery Skill
    105 Marksmanship Skill
    106 Throwing Skill
    107 Guarding Skill
    108 Evasion Skill
    109 Shield Skill
    110 Parrying Skill
    111 Divine Magic Skill
    112 Healing Magic Skill
    113 Enhancing Magic Skill
    114 Enfeebling Magic Skill
    115 Elemental Magic Skill
    116 Dark Magic Skill
    117 Summoning Skill
    118 Ninjutsu Skill
    119 Singing Skill
    120 String Skill
    121 Wind Skill
    122 Blue Magic Skill
    127 Fishing Skill
    128 Woodworking Skill
    129 Smithing Skill
    130 Goldsmithing Skill
    131 Clothcraft Skill
    132 Leathercraft Skill
    133 Bonecraft Skill
    134 Alchemy Skill
    135 Cooking Skill
    136 Synergy Skill <?>
    144 Woodworking Success Rate %
    145 Smithing Success Rate %
    146 Goldsmithing Success Rate %
    147 Clothcraft Success Rate %
    148 Leathercraft Success Rate %
    149 Bonecraft Success Rate %
    150 Alchemy Success Rate %
    151 Cooking Success Rate %
    160 Damage Taken %
    161 Physical Damage Taken %
    162 Breath Damage Taken %
    163 Magic Damage Taken %
    165 Crit Hit Rate %
    166 Enemy Crit Rate %
    168 Spell Interruption Rate % (1:1)
    169 Movement Speed %
    170 Reduce spellcasting time %
    224 Enhances "Vermin Killer" effect
    225 Enhances "Bird Killer" effect
    226 Enhances "Amorph Killer" effect
    227 Enhances "Lizard Killer" effect
    228 Enhances "Aquan Killer" effect
    229 Enhances "Plantoid Killer" effect
    230 Enhances "Beast Killer" effect
    231 Enhances "Undead Killer" effect
    232 Enhances "Arcana Killer" effect
    233 Enhances "Dragon Killer" effect
    234 Enhances "Demon Killer" effect
    235 Enhances "Empty Killer" effect
    240 Enhances "Resist Sleep" effect
    241 Enhances "Resist Poison" effect
    242 Enhances "Resist Paralyze" effect
    243 Enhances "Resist Blind" effect
    244 Enhances "Resist Silence" effect
    245 Enhances "Resist Virus" effect
    246 Enhances "Resist Petrify" effect
    247 Enhances "Resist Bind" effect
    248 Enhances "Resist Curse" effect
    249 Enhances "Resist Gravity" effect
    250 Enhances "Resist Slow" effect
    251 Enhances "Resist Stun" effect
    252 Enhances "Resist Charm" effect
    259 Enhance Dual Wield %
    288 Double Attack %
    289 Subtle Blow
    291 Counter
    292 Kick Attacks
    296 Conserve MP
    298 Steal
    302 Triple Attack %
    303 Treasure hunter
    305 Recycle
    306 Enhances "Zanshin" effect
    308 Ninja tool expertise
    345 TP Bonus
    346 Avatar & Spirit perpetuation cost (-3 = 3)
    347 Additional effect: Fire damage %
    348 Additional effect: Earth damage %
    349 Additional effect: Water damage %
    350 Additional effect: Ice damage %
    351 Additional effect: Lightning damage %
    352 Additional effect: Wind damage %
    353 Additional effect: Light damage %
    354 Additional effect: Darkness damage %
    355 WeaponSkill 10 Final Heaven 26 Mercy Stroke 43 Knights of round 57 Scourge 73 Onslaught 89 Metatron Torment 105 Catastrophe 121 Geirskogul 137 Blade: Metsu 153 Tachi: Kaiten 170 Randgrith 185 Gate of Tartarus 200 Namas Arrow 216 Coronach
    356 In Dynamis: 10 26 43 57 73 89 121 105 137 153 170 185 216 200 WS numbers above
    357 "Blood Pact" ability delay (-3 = 3)
    359 Increases "Rapid Shot" activation rate
    360 Charm +
    361 "Jump" TP Bonus
    362 Enhances "Jump" effect
    363 Enhances "High Jump" effect
    364 Enhances "Reward" effect
    369 Adds "Refresh" effect #/tick
    370 Adds "Regen" effect #/tick
    374 "Cure" potency %
    375 "Cure" effect received %
    377 Unknown Latent effect: <?>
    379 Unknown Latent effect: <?>
    384 Haste % multiples of 10 (2% = 20)
    385 Shield Bash damage +

gedads
Developer
Posts: 171
Joined: Fri Jan 04, 2013 7:48 pm

Re: Labeled Item_mods modId's

Post by gedads » Fri Mar 22, 2013 6:33 am

hi, a file does exist actually:
src\map\modifier.h

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Labeled Item_mods modId's

Post by PrBlahBlahtson » Fri Mar 22, 2013 12:25 pm

And /scripts/globals/status.lua

Just have to know how to convert Hexadecimal to decimal (psst, windows calc)

joshr45
Posts: 96
Joined: Tue Mar 12, 2013 3:03 pm

Re: Labeled Item_mods modId's

Post by joshr45 » Sat Mar 23, 2013 1:01 am

thanks, i figured there was a list somewhere but didn't feel like going to look for it :P

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