Server Update

For discussions on the public old-school server
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Ayame
Posts: 129
Joined: Sat Jul 21, 2012 10:35 pm

Server Update

Post by Ayame » Fri Nov 21, 2014 7:01 pm

how often does the sever get updated? and how come you don't put the build number anymore? whasf ;)

xipies
Posts: 119
Joined: Thu Aug 02, 2012 11:29 pm

Re: Server Update

Post by xipies » Sun Nov 23, 2014 4:32 pm

(This is not a direct answer.) The @revision command will get you the build number, though.

Ayame
Posts: 129
Joined: Sat Jul 21, 2012 10:35 pm

Re: Server Update

Post by Ayame » Mon Nov 24, 2014 2:26 am

got it thanks.

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whasf
Site Admin
Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: Server Update

Post by whasf » Mon Nov 24, 2014 4:10 pm

Ayame wrote:how often does the sever get updated? and how come you don't put the build number anymore? whasf ;)
1. When I feel like it/get the time to
2. Because the revision number is a big mess of a string, no one really reads the server message anyways ;p
-- Whasf

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atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: Server Update

Post by atom0s » Sat Dec 13, 2014 10:10 pm

You must run your server from the location you checkout at in order for the revision to work.

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demolish
Developer
Posts: 262
Joined: Thu Jul 26, 2012 7:12 am

Re: Server Update

Post by demolish » Sun Dec 14, 2014 6:47 am

run the server from your /darkstar/ directory (where the files/folders have a small green tick/red cross on their icons)
<Giblet[NewBrain]> kj with this first step would be fine on my shit
Click here for a guide on scripting missions.

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