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Unlimited Shot WS and EES fixes

Posted: Wed Mar 13, 2013 7:18 pm
by Kiri
Hey guys, noticed today Unlimited Shot wasn't working properly for weaponskills, effect didn't apply nor go away when I used Slug Shot earlier, so byebye ammo.

Threw together a fix, all I really did was take your Unlimited Shot logic and planted it in the area where the WS takes ammo.



Tested and working on my server, but might need a bit of testing anyways to make sure nothing goes haywire.


EDIT: Updated Eagle Eye Shot as well.

Re: Unlimited Shot WS and EES fixes

Posted: Thu Mar 14, 2013 5:14 pm
by lautan
Thanks will look at this soon.

Re: Unlimited Shot WS and EES fixes

Posted: Thu Mar 14, 2013 5:56 pm
by kjLotus
i wonder when that got added? i just copy/pasted ranged attack logic for EES >_>

Re: Unlimited Shot WS and EES fixes

Posted: Thu Mar 14, 2013 9:57 pm
by lautan
Committed thanks. We really need to refactor ranged weapon logic. We have the same code in three different places.

Re: Unlimited Shot WS and EES fixes

Posted: Thu Mar 14, 2013 10:09 pm
by kjLotus
lautan wrote:Committed thanks. We really need to refactor ranged weapon logic. We have the same code in three different places.
its like i always say!

get goin, then!

:D