Enhanced Treasure System

santssoft
Posts: 40
Joined: Tue Apr 30, 2013 5:41 am

Enhanced Treasure System

Post by santssoft » Wed Jul 17, 2013 2:07 pm

I've modify the treasure system with the following changes:
  • Lottery spawn for the coffers and chests
  • Different drops for each zone
  • Mimic spawn if you fail to open coffer with thief tools
To doing:
  • Complete all spawn points for coffers and chests
  • Animations where open coffers for PC and NPC
  • Mimic: at the moment only spawn, no animations, no attack, no abilities, need to work in it, any help will be appreciated
Zones with lottery spawn:
  • Giddeus Chest
  • Fei'Yin Chest
  • Monastic Cavern Coffer
  • The Eldieme Necropolis Coffer and Chest
  • Sea Serpent Grotto Coffer and Chest
  • Crawlers Nest Coffer and Chest
  • Garliage Citadel Coffer and Chest
  • Castle Oztroja Coffer and Chest
  • Newton Movalpolos Coffer
  • Beadeaux Coffer and Chest
  • The Boyahda Tree Coffer
  • Temple of Uggalepih Coffer
  • Den of Rancor Coffer
  • Castle Zvahl Baileys Coffer and Chest
  • Ifrit's Cauldron Coffer
  • Quicksand Caves Coffer
  • Kuftal Tunnel Coffer
  • Toraimarai Canal Coffer
  • Palborough Mines Chest
  • Yughott Grotto Chest
  • Fort Ghelsba Chest
  • Sacrarium Chest
  • Oldton Movalpolos Chest
  • PsoXja Chest
  • Davoi Chest
  • Middle Delkfutt's Tower Chest
  • Upper Delkfutt's Tower Chest
  • King Ranperres Tomb Chest
  • Dangruf Wadi Chest
Attachments
treasure_spawn_points_9.patch
Fix treasures coffers & chests ID's of Dec 11th Update
(83.83 KiB) Downloaded 348 times
Last edited by santssoft on Sat Dec 21, 2013 2:56 pm, edited 16 times in total.

lautan
Developer
Posts: 164
Joined: Mon Jul 30, 2012 6:17 pm

Re: Enhanced Treasure System

Post by lautan » Wed Jul 17, 2013 10:32 pm

Its merged in. Thanks!

I noticed some treasure spawn points are missing. You probably know that.
Chests do not display the animation when opened.

santssoft
Posts: 40
Joined: Tue Apr 30, 2013 5:41 am

Re: Enhanced Treasure System

Post by santssoft » Thu Jul 18, 2013 1:39 am

lautan wrote:Its merged in. Thanks!

I noticed some treasure spawn points are missing. You probably know that.
Chests do not display the animation when opened.
I'm working in the missing points, based on the info of http://www.ffxi-atlas.com. I will put the patch here when I add new points.

I don't play on a retail server for a long time and don't open a chest for a much longer :lol:

lautan
Developer
Posts: 164
Joined: Mon Jul 30, 2012 6:17 pm

Re: Enhanced Treasure System

Post by lautan » Thu Jul 18, 2013 8:29 am

I'm pretty sure your character will allow knee down when it opens the chest too.

santssoft
Posts: 40
Joined: Tue Apr 30, 2013 5:41 am

Re: Enhanced Treasure System

Post by santssoft » Sat Jul 20, 2013 6:05 pm

Add new Treasure Spawn Points

santssoft
Posts: 40
Joined: Tue Apr 30, 2013 5:41 am

Re: Enhanced Treasure System

Post by santssoft » Sat Jul 27, 2013 6:39 pm

Add new Treasure Spawn Points

lautan
Developer
Posts: 164
Joined: Mon Jul 30, 2012 6:17 pm

Re: Enhanced Treasure System

Post by lautan » Sun Jul 28, 2013 12:11 am

Committed the new treasure_spawn_points_2.sql.patch [6.95 KiB] file. Thanks great work.

santssoft
Posts: 40
Joined: Tue Apr 30, 2013 5:41 am

Re: Enhanced Treasure System

Post by santssoft » Sun Jul 28, 2013 1:08 pm

Add new Treasure Spawn Points

santssoft
Posts: 40
Joined: Tue Apr 30, 2013 5:41 am

Re: Enhanced Treasure System

Post by santssoft » Mon Aug 05, 2013 4:35 pm

Add new Treasure Spawn Points

santssoft
Posts: 40
Joined: Tue Apr 30, 2013 5:41 am

Re: Enhanced Treasure System

Post by santssoft » Sun Aug 11, 2013 4:54 pm

Add new Treasure Spawn Points

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