Corrected Ingame Time Computation
Posted: Sun Jul 21, 2013 12:34 pm
Discovered that my server thought the year was in the 5000s, instead of 1179, along with the wrong day, hour minute, etc. I edited the time computation based on MithraPride, and checked it afterwards.
Possibly relevent, I'm running this on a Linux server (Linux Mint specifically). I know system time can be reported differently on Windows and Linux depending on the libraries used. I do not know if that is the case with the ones being used in this project. It's possible the old time computatin worked properly on Windows.
Possibly relevent, I'm running this on a Linux server (Linux Mint specifically). I know system time can be reported differently on Windows and Linux depending on the libraries used. I do not know if that is the case with the ones being used in this project. It's possible the old time computatin worked properly on Windows.