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Corrected Ingame Time Computation

Posted: Sun Jul 21, 2013 12:34 pm
by beefypotatoes
Discovered that my server thought the year was in the 5000s, instead of 1179, along with the wrong day, hour minute, etc. I edited the time computation based on MithraPride, and checked it afterwards.

Possibly relevent, I'm running this on a Linux server (Linux Mint specifically). I know system time can be reported differently on Windows and Linux depending on the libraries used. I do not know if that is the case with the ones being used in this project. It's possible the old time computatin worked properly on Windows.

Re: Corrected Ingame Time Computation

Posted: Sun Jul 21, 2013 3:42 pm
by lautan
This patch gives me the same time. If this works for you i'm going to assume this is correct. Committing.