Mob_pools fix for every wrong true sight/sound mob.

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Apocalypse612
Developer
Posts: 40
Joined: Sat Mar 30, 2013 12:00 pm

Mob_pools fix for every wrong true sight/sound mob.

Post by Apocalypse612 » Mon Sep 09, 2013 3:56 pm

Please refer to:

viewtopic.php?f=21&t=1571&p=7805#p7805

I checked and corrected (if needed) every true sight/sound mob.
Attachments
mob_pools.sql.patch
(1.25 MiB) Downloaded 185 times

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whasf
Site Admin
Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: Mob_pools fix for every wrong true sight/sound mob.

Post by whasf » Mon Sep 09, 2013 5:52 pm

Committed r4016
Thanks!
-- Whasf

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