New Client Version WIP

User avatar
atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: New Client Version WIP

Post by atom0s » Mon Dec 17, 2012 10:08 am

SMN/DNC: (Just changed jobs, still in mog house, nothing in ctrl+b menu yet.)

Code: Select all

10:00 | <@atom0s> >> 0AC (132 bytes) - Unknown
10:00 | <@atom0s>     Header:42AC Parent:9F Packet Length:132
10:00 | <@atom0s>     AC 42 9F 00 00 00 00 40 00 00 00 00 00 00 00 00    ¼Bƒ....@........
10:00 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 C0 CB DC 37 00 00    ..........└╦▄7..
10:00 | <@atom0s>     00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:00 | <@atom0s>     00 00 00 00 06 05 04 01 00 00 00 08 08 00 00 00    ................
10:00 | <@atom0s>     00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:00 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:00 | <@atom0s>     00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00    ................
10:00 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:00 | <@atom0s>     00 00 00 00                                        ....
SMN/DNC with Carbuncle just casted:

Code: Select all

10:04 | <@atom0s> >> 0AC (132 bytes) - Unknown
10:04 | <@atom0s>     Header:42AC Parent:95 Packet Length:132
10:04 | <@atom0s>     AC 42 95 00 00 00 00 40 00 00 00 00 00 00 00 0F    ¼Bò....@........
10:04 | <@atom0s>     00 00 00 00 00 00 00 00 00 10 C0 CB DC 37 00 00    ..........└╦▄7..
10:04 | <@atom0s>     00 01 00 04 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:04 | <@atom0s>     00 00 00 00 06 05 04 01 00 00 00 08 08 00 00 00    ................
10:04 | <@atom0s>     00 02 00 00 3F 00 00 00 00 00 00 00 00 00 00 00    ....?...........
10:04 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:04 | <@atom0s>     00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00    ................
10:04 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:04 | <@atom0s>     00 00 00 00                                        ....
SMN/DNC after releasing avatar:

Code: Select all

10:05 | <@atom0s> >> 0AC (132 bytes) - Unknown
10:05 | <@atom0s>     Header:42AC Parent:120 Packet Length:132
10:05 | <@atom0s>     AC 42 20 01 00 00 00 40 00 00 00 00 00 00 00 00    ¼B ....@........
10:05 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 C0 CB DC 37 00 00    ..........└╦▄7..
10:05 | <@atom0s>     00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:05 | <@atom0s>     00 00 00 00 06 05 04 01 00 00 00 08 08 00 00 00    ................
10:05 | <@atom0s>     00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:05 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:05 | <@atom0s>     00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00    ................
10:05 | <@atom0s>     00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
10:05 | <@atom0s>     00 00 00 00                                        ....
SMN Lv75 / DNC Lv37
- SMN nothing special just the typical abilities
- Naked gear, nothing extra, sitting alone in East Ron.
- Targeting self on both last packets.

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: New Client Version WIP

Post by bluekirby0 » Mon Dec 17, 2012 10:23 am

The pet command offset hasn't changed either based on that. I have seen evidence that the spell IDs and Ability IDs have changed, though.

For abilities, it might be something as simple as using a larger data type for the ability IDs to get them working. I'll take a little more time playing around with it.

Spells seem to be partially working...you get a list but that list has some (NULL) entries in it. Some DB adjustments should get that back into shape.

And about the 0x0D packets mentioned earlier: they now vary in size, appear to have separate types for spawn and update varieties (which strikes me as odd), and despite the higher offset of the "name" portion of the packet, the update packets got smaller.

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: New Client Version WIP

Post by bluekirby0 » Tue Dec 18, 2012 3:26 pm

Updated patch in OP. Magic now works right and there shouldn't be any more crashes, but the abilities packet is still broken (and I'm not sure why yet).

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: New Client Version WIP

Post by bluekirby0 » Tue Dec 18, 2012 3:48 pm

Made a bad assumption about PC despawn packets...now PCs will never despawn when they zone or log out. Probably got offset 0x0A wrong.

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: New Client Version WIP

Post by bluekirby0 » Thu Dec 20, 2012 4:33 pm

Took out a bit that I accidentally left in while testing. PCs should now despawn correctly.

0xAC has proven to be particularly difficult to figure out.

User avatar
diatanato
Developer
Posts: 112
Joined: Thu Aug 30, 2012 9:59 pm

Re: New Client Version WIP

Post by diatanato » Fri Jan 04, 2013 3:11 am


Ayame
Posts: 129
Joined: Sat Jul 21, 2012 10:35 pm

Re: New Client Version WIP

Post by Ayame » Fri Jan 04, 2013 3:45 am

woot woot can't wait to play again thank you dia and everyone who put there time and effort into this project :D

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: New Client Version WIP

Post by bluekirby0 » Sat Jan 05, 2013 2:53 am

Looks good so far. Thanks for finishing this up!

If you turn into a male hume, repair your client. There are probably still some leftovers from one of the client hacks.

User avatar
atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: New Client Version WIP

Post by atom0s » Sat Jan 05, 2013 5:02 am

BK knows about this but making a note here; status icons seem to be broken on various things.
- Warrior abilities seem off on some. (Not all abilities are showing icons.)
- Ninjitsu seems broken. (Utsusemi: Ichi gives two random icons.)

These are causing random client crashing too.

User avatar
diatanato
Developer
Posts: 112
Joined: Thu Aug 30, 2012 9:59 pm

Re: New Client Version WIP

Post by diatanato » Sat Jan 05, 2013 3:18 pm

atom0s wrote:BK knows about this but making a note here; status icons seem to be broken on various things.
- Warrior abilities seem off on some. (Not all abilities are showing icons.)
- Ninjitsu seems broken. (Utsusemi: Ichi gives two random icons.)

These are causing random client crashing too.
fixed in https://code.google.com/p/onetimexi/sou ... ail?r=2186

Post Reply