Incorrect "CONQUEST" TextID.
Posted: Sat Mar 02, 2013 1:00 pm
In the files:
the CONQUEST TextID is incorrect, this causes a player to crash upon trading crystals to the coresponding guards in that zone. Unsure if this is all the anomales, however it is the only ones I have noticed thus far.
The correct ID (Via POLUtils) seems to be the old id + 7.
Small patch included.
Code: Select all
scripts/zones/Bastok_Markets/TextIDs.lua
scripts/zones/Northern_San_dOria/TextIDs.lua
scripts/zones/Port_Windurst/TextIDs.lua
scripts/zones/Windurst_Waters/TextIDs.lua
scripts/zones/Windurst_Woods/TextIDs.lua
The correct ID (Via POLUtils) seems to be the old id + 7.
Small patch included.