How do i enable all teleport homepoints from the start with out having to touch them?

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maxper33
Posts: 7
Joined: Thu Feb 28, 2019 8:56 am

How do i enable all teleport homepoints from the start with out having to touch them?

Post by maxper33 » Tue Mar 05, 2019 6:47 am

And also how can i apply modified setting.lua to a player already created?

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whasf
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Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: How do i enable all teleport homepoints from the start with out having to touch them?

Post by whasf » Tue Mar 05, 2019 8:44 am

1. Give the user all the key items for the teleport crystals
2. What did you change? Just apply those changes to the existing users (probably using SQL statements)
-- Whasf

maxper33
Posts: 7
Joined: Thu Feb 28, 2019 8:56 am

Re: How do i enable all teleport homepoints from the start with out having to touch them?

Post by maxper33 » Tue Mar 05, 2019 8:49 am

1. Only way to do this is manual ?
2. OP warps and level cap, only works for new characters created, not previously created.

Thanks

lisander
Posts: 1
Joined: Fri Feb 22, 2019 10:11 am

Re: How do i enable all teleport homepoints from the start with out having to touch them?

Post by lisander » Mon Mar 18, 2019 7:51 am

Here is a script you can attach to one of the unused NPCs that will register all the homepoints when you talk to them.

I did not write this, it came from another DSP user on discord, but I use it and it works great.


--lisander--
rhp.zip
Register all homepoint script
(4.25 KiB) Downloaded 673 times

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