IF I wanted to add a mob limit to a player. so if that player had 20 mobs on his tail no other mob could be added where would i begin to look.
i noticed that i can pull as many mobs as I want and if I do and I zone the server can not remove such a high stack, the packet to big.
so I thought a solution would be to limit how many mobs can see player. and if limit is reached ignore.