Windower v4 Beta

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atom0s
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Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: Windower v4 Beta

Post by atom0s » Sat Mar 16, 2013 12:22 am

PrBlahBlahtson wrote:There's an Ashita equivalent to LightLuggage. Not sure how it works, but I do know that it doesn't spam the server with sorting packets, so it won't trigger DSP's LightLuggage disconnect.
Yeah I wrote it, it's called Lotomatic. It also is fully done through packets to ensure things are lotted / passed immediately.

I send the sort packet once every 5 seconds. As well as once after common item update packets. (But still with a delay of 5 seconds between each send.) So it doesn't spam the server with it.

limmy
Posts: 12
Joined: Tue Feb 19, 2013 12:55 pm

Re: Windower v4 Beta

Post by limmy » Sat Mar 16, 2013 12:45 am

atom0s wrote:
limmy wrote:The only thing I like about the windower UI over ashita is the UI slider. I'm really only complaining because I had to run calc and multiply by .8 to get the 1.2x multiplier :P I'm lazy.
What do you mean with this?
Out of curiosity, does LightLuggage use packets as well? I wonder if the plugins they provide do all the things these do, but don't provide the warnings given out.
Yes, LightLuggage is done all through packets. A lot of Windowers plugins use packets without warning the user(s).

In the new UI for windower, there is a slider under profile->game that adjusts the UI scale based on screen resolution. It's just a simplified version of the two text boxes ashita provides. 1x = same 1.2 = .8 * res, etc. they also have a 'super sampling' which i'm guessing is a 2x multiplier for render res. It's just a button.

You have no idea how happy i was to see Guildwork on Ashita, i didn't find it. I've been all over ashita since I came back.

Ok, did some reading, have exiled working. No reason to use windower any longer :P

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