jobs class data file
jobs class data file
Hi guys wanted just to know were are the file for the jobs classes are stored? in pol file or in ROM files?
Re: jobs class data file
NO MA'AM
What exactly are you asking?
What exactly are you asking?
Re: jobs class data file
i would like to try and help the site by editing the job classes but not sure where the files are to start.
Re: jobs class data file
What are you trying to edit? Like what do you plan to do to the classes?
Most of the information for things is stored in the database files.
Most of the information for things is stored in the database files.
Re: jobs class data file
I was gonna choose Geo and just work on getting it up and running.
Re: jobs class data file
Create yourself a character 1st, then setup the flags to make that character a GM.
Then in the game chat:
@changejob geo 1
And you'll be a lvl 1 Geomancer
Then in the game chat:
@changejob geo 1
And you'll be a lvl 1 Geomancer
Re: jobs class data file
Abilities can be located in: abilities.sql
If the ability uses charges, it can be found in: abilities_charges.sql
Spells can be found inside of: spell_list.sql
Traits can be found inside of: traits.sql
Weapon skills can be found inside of: weapon_skills.sql
Items can be found in the various: item_ sql files.
Skill rank caps can be found inside of: skill_ranks.sql
When scripting the abilities, you can find their scripts inside of:
scripts\globals\abilities
When scripting the spells, you can find their scripts inside of:
scripts\globals\spells
When scripting the spells that mobs can also use you can find them inside of:
scripts\globals\mobskills
When scripting the weapon skills (if any are missing) you can find them inside of:
scripts\globals\weaponskills
Keep in mind, coding a full job is going to take a lot of time and work. GEO has nothing coded for it yet. You may also have to tweak things in the core source to work properly for that job too. So be prepared to do a handful of work.
If the ability uses charges, it can be found in: abilities_charges.sql
Spells can be found inside of: spell_list.sql
Traits can be found inside of: traits.sql
Weapon skills can be found inside of: weapon_skills.sql
Items can be found in the various: item_ sql files.
Skill rank caps can be found inside of: skill_ranks.sql
When scripting the abilities, you can find their scripts inside of:
scripts\globals\abilities
When scripting the spells, you can find their scripts inside of:
scripts\globals\spells
When scripting the spells that mobs can also use you can find them inside of:
scripts\globals\mobskills
When scripting the weapon skills (if any are missing) you can find them inside of:
scripts\globals\weaponskills
Keep in mind, coding a full job is going to take a lot of time and work. GEO has nothing coded for it yet. You may also have to tweak things in the core source to work properly for that job too. So be prepared to do a handful of work.
Re: jobs class data file
with the luopan, it'd need a lot of core workatom0s wrote:You may also have to tweak things in the core source to work properly for that job too. So be prepared to do a handful of work.