Lots of noob questions on private server
Posted: Sat Feb 10, 2018 5:31 pm
I set up a server to play solo (server + client on same PC) and I have a lot of questions - it's hard to find a good source of info on google. If anyone has any links I would appreciate it, or if someone could answer some of these questions. Thanks!
(1) When starting up the server, the "loading zones..." step takes a LONG time, like 15+ minutes - is there a way to speed this up?
(2) I assume any modifications that aren't in the map_darkstar.conf or settings.lua file require a recompile to take effect, is that true?
(3) If I recompile the source code, do I have to re-link the database or does that stick?
(4) If I recompile the source code and create new .exe files, will character data be erased/reset? If so, how do I prevent that?
(5) How can I set it up so there are no limits on how many crafts a character can level? (i.e. if I want to get 100 on every craft on one character)
(6) Where do I mess with NM pop rates?
(1) When starting up the server, the "loading zones..." step takes a LONG time, like 15+ minutes - is there a way to speed this up?
(2) I assume any modifications that aren't in the map_darkstar.conf or settings.lua file require a recompile to take effect, is that true?
(3) If I recompile the source code, do I have to re-link the database or does that stick?
(4) If I recompile the source code and create new .exe files, will character data be erased/reset? If so, how do I prevent that?
(5) How can I set it up so there are no limits on how many crafts a character can level? (i.e. if I want to get 100 on every craft on one character)
(6) Where do I mess with NM pop rates?