invisible vermes carnium?
Posted: Sun Jun 19, 2016 9:32 pm
I just got through adjusting and correcting some of the database information for mobs in Abyssea Tahrongi, and I'm getting a problem I haven't seen before, and I can't seem to fix it or even identify the reason for it.
Vermes carnium (the little sandworms) are showing up on radar and widescan, but are invisible and cannot be targeted.
if I toggle GM off, I can get them to attack me by resting, and once they have, I can attack them as well, but they remain invisible.
I've verified that the spawn coordinates are correct, so its not that they are spawning above or below the map. I've even despawned them and used @mobhere, and while you can see their blip on the radar appear on top of your position, they remain invisible and cannot be targeted.
They were originally listed in the database with no family ID (group ID: 12951, poolID: 4533), so I set them as the smaller sandworm (size 0, familyID:214 from mob_family_system.sql). I've had to do this for several other mobs like the pachypodium and minhocao, and everything has worked fine for those. There is definitely something unique going on here.
Figuring that there was an error in familyID 214, I've changed their family ID to others that are displaying correctly, such as the larger (familyID:215) sandworm, and even others like pachypodium or thalassinon, and after server reload, there has been no change with any of the alternate attempts.
all of the relevant data in mob_pools matches other properly displaying mobs in the zone, so they aren't hidden or anything that I can tell.
any ideas?
Vermes carnium (the little sandworms) are showing up on radar and widescan, but are invisible and cannot be targeted.
if I toggle GM off, I can get them to attack me by resting, and once they have, I can attack them as well, but they remain invisible.
I've verified that the spawn coordinates are correct, so its not that they are spawning above or below the map. I've even despawned them and used @mobhere, and while you can see their blip on the radar appear on top of your position, they remain invisible and cannot be targeted.
They were originally listed in the database with no family ID (group ID: 12951, poolID: 4533), so I set them as the smaller sandworm (size 0, familyID:214 from mob_family_system.sql). I've had to do this for several other mobs like the pachypodium and minhocao, and everything has worked fine for those. There is definitely something unique going on here.
Figuring that there was an error in familyID 214, I've changed their family ID to others that are displaying correctly, such as the larger (familyID:215) sandworm, and even others like pachypodium or thalassinon, and after server reload, there has been no change with any of the alternate attempts.
all of the relevant data in mob_pools matches other properly displaying mobs in the zone, so they aren't hidden or anything that I can tell.
any ideas?