Spawning Tiamat....

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Spawning Tiamat....

Post by Signature » Tue May 06, 2014 9:03 am

Cant seem to get Tiamat to spawn with @spawnmob 16806227
Everyother monster so far spawned fine... This one doesnt spawn at all. Am i missing something?

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tagban
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Re: Spawning Tiamat....

Post by tagban » Tue May 06, 2014 9:42 am

Try making a command, this one works for me.
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16806227'); -- Tiamat
end

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tagban
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Re: Spawning Tiamat....

Post by tagban » Tue May 06, 2014 9:43 am

Just a very small part of my NM Respawn command, but you get the idea.

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Re: Spawning Tiamat....

Post by Signature » Tue May 06, 2014 10:17 am

Thanks brother, I shall try this! I'm sure it will work.

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Re: Spawning Tiamat....

Post by Signature » Tue May 06, 2014 10:37 am

I don't know, the command is right.... He's just not spawning at all.. and It doesn't even say Tiamat is already spawned like all the others.

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atom0s
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Re: Spawning Tiamat....

Post by atom0s » Tue May 06, 2014 10:50 am

SpawnMob takes an integer value, not a string. Doing this wont do anything:

Code: Select all

SpawnMob('16806227'); -- Tiamat
Remove the quotes and use a number directly.

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Re: Spawning Tiamat....

Post by Signature » Tue May 06, 2014 10:55 am

ok the problem isn't the command.. I know the command is right., it spawns other mobs.. Tiamat however just Does not spawn


even with just @spawnmob 16806227 he doesnt pop.

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Re: Spawning Tiamat....

Post by Signature » Tue May 06, 2014 11:02 am

is it possible that i'm missing a .dat file somehow in my ffxi installation? causing tiamat not to spawn because there is no info?

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tagban
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Re: Spawning Tiamat....

Post by tagban » Tue May 06, 2014 11:59 am

You could try rebuilding, and also re-import mob_spawn_points.sql

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kjLotus
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Re: Spawning Tiamat....

Post by kjLotus » Tue May 06, 2014 3:47 pm

@spawnmob 16806227 0 30

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