Got a broken version of Besiege to work but....
Re: Got a broken version of Besiege to work but....
Given the amount of time it takes for beseiged to start typically, my guess is that they use that 'loading' time to load all the monsters. If thats the case, it could be set as an event (or likely already is an event) would just need to map out the event starting system, I think its like 1 minute of loading time where the zone is locked out and noone can enter.
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- Posts: 14
- Joined: Sat Aug 18, 2012 6:20 pm
Re: Got a broken version of Besiege to work but....
Is there anyway that someone can work on getting them to pop on @cs 4? its a besiege tester try it in Al Zahbi. it doesnt seem to work correctly.
Re: Got a broken version of Besiege to work but....
Here are my gm commands to spawn Besieged mobs, i have spent a lot of time placing each mob in specific locations
If you like you can follow my @pos coordinates or make your own. I also included for you group id's for easy DropID addons, simply use mob_groups.sql and mob_droplist.sql to add in your own DropId because 99% of them had no drop id to begin with.
Have Fun!
I have set up zone.lua to trigger the cut scene Al Zahbi is under attack! when Gere is Spawned, You can set it up for any of the first mobs you spawn before you summon people into Al Zahbi
ENJOY!
This is Zone.lua
If you like you can follow my @pos coordinates or make your own. I also included for you group id's for easy DropID addons, simply use mob_groups.sql and mob_droplist.sql to add in your own DropId because 99% of them had no drop id to begin with.
Have Fun!
I have set up zone.lua to trigger the cut scene Al Zahbi is under attack! when Gere is Spawned, You can set it up for any of the first mobs you spawn before you summon people into Al Zahbi
ENJOY!
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---------------------------------------------------------------------------------------------------
-- @mamool1 -- Spawns 1st wave of Mamool
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player) --@pos
SpawnMob('16973825'); --Mamool Ja Sapper GrpId=1546 poolID=2532 12,-6,25,(254) DropID=4510
SpawnMob('16973826'); --Mamool Ja Hosplitaler--------GrpId=1543 poolID=2520 12,-6,34,(254)
SpawnMob('16973827'); --Mamool Ja Fetial------------ 12,-6,48,(254)
SpawnMob('16973828'); --Mamool Ja Spotter----------- GrpId=1547 poolID=2536 8,-6,56(252) DropID=4510
SpawnMob('16973829'); --Mamool Ja Handler------------GrpId=1542 poolID=2519 12,-6,40,(254) DropID=4510
SpawnMob('16973830'); --Mamool Ja Lizard GrpId=1548 poolID=2539 11,-6,41,(254) DropID=4510
SpawnMob('16973831'); --Mamool Ja Cataphract-------- GrpId=1539 poolID=2510 23,-3,61,(255) DropID=4510
SpawnMob('16973832'); --Mamool Ja Wyvern GrpId=1549 poolID=2541 18,-5,60,(20) DropID=4510
SpawnMob('16973833'); --Mamool_Ja_Entrancer--------- 1540 poolID=2514 11,-6,68,(34) DropID=4510
SpawnMob('16973834'); --Mamool_Ja_Sapper 17,-6,67,(61) DropID=4510
SpawnMob('16973835'); --Mamool_Ja_Hospitaler 31,-6,66,(59)
SpawnMob('16973836'); --Mamool_Ja_Fetial 34,-6,68,(117)
SpawnMob('16973837'); --Mamool_Ja_Spotter 34,-6,65,(129)
SpawnMob('16973838'); --Mamool_Ja_Handler 47,-6,65,(67)
SpawnMob('16973839'); --Mamool_Ja_Lizard 45,-6,66,(75)
SpawnMob('16973840'); --Mamool_Ja_Cataphract 56,-6,68,(57)
SpawnMob('16973841'); --Mamool_Ja_Wyvern 54,-6,69,(63)
SpawnMob('16973842'); --Mamool_Ja_Entrancer 68,-6,66,(66)
SpawnMob('16973843'); --Mamool Ja Sapper 80,-6,66,(73)
SpawnMob('16973844'); --Mamool Ja Hosplitaler-------- 92,-6,64,(64)
SpawnMob('16973845'); --Mamool Ja Fetial------------ GrpId=1541 poolID=2517 (22,-3,18,(254)) DropID=4510
SpawnMob('16973846'); --Mamool_Ja_Spotter-------- 99,-6,67,(128)
SpawnMob('16973847'); --Mamool_Ja_Handler-------- 106,-6,68,(127)
SpawnMob('16973848'); --Mamool_Ja_Lizard-------- 109,-6,68,(124)
SpawnMob('16973849'); --Mamool_Ja_Cataphract-------- 106,-6,66,(147)
SpawnMob('16973850'); --Mamool_Ja_Wyvern-------- 109,-6,66,(138)
SpawnMob('16973851'); --Mamool_Ja_Entrancer 23,-6,08,190
SpawnMob('16973852'); --Scout_Puk ----------------GrpId=1569 poolID=3505 13,-6,16,233 PoolID=4513
SpawnMob('16973853'); --Scout_Puk 18,-6,13,236
SpawnMob('16973854'); --Scout_Puk 26,-1,19,121
SpawnMob('16973855'); --Scout_Puk 30,-6,13,131
SpawnMob('16973856'); --Scout_Puk 40,-6,13,131
SpawnMob('16973857'); --Raid_Raptor ----------------GrpId=1566 poolID=3309 49,-6,11,202 PoolID=4513
SpawnMob('16973858'); --Raid_Raptor 55,-6,12,129
SpawnMob('16973859'); --Raid_Raptor 64,-6,12,127
SpawnMob('16973860'); --Raid_Raptor 71,-6,13,202
SpawnMob('16973861'); --Raid_Raptor 84,-6,13,205
end
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---------------------------------------------------------------------------------------------------
-- @mamool2 -- Spawns 2nd wave of Mamool
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16973862'); --Attack_Ziz----------GrpId=1490 -99,2,74,4 poolID=280 PoolID=4513
SpawnMob('16973863'); --Attack_Ziz -97,2,68,255
SpawnMob('16973864'); --Attack_Ziz -99,2,63,252
SpawnMob('16973865'); --Attack_Ziz -101,2,57,207
SpawnMob('16973866'); --Attack_Ziz -94,2,53,2
SpawnMob('16973867'); --Battering_Bugard----GrpId=1491 -92,2,49,254 poolID=361 PoolID=4513
SpawnMob('16973868'); --Battering_Bugard -87,2,44,162
SpawnMob('16973869'); --Battering_Bugard -85,2,51,155
SpawnMob('16973870'); --Battering_Bugard -86,2,59,168
SpawnMob('16973871'); --Battering_Bugard -86,2,68,136
SpawnMob('16973872'); --War_Wyvern----------GrpId=1593 -69,-6,68,34 PoolID=4513
SpawnMob('16973873'); --War_Wyvern -89,-6,90,31
SpawnMob('16973874'); --War_Wyvern -91,-6,101,65
SpawnMob('16973875'); --War_Wyvern -107,-6,90,125
SpawnMob('16973876'); --War_Wyvern -89,-6,106,62
SpawnMob('16973877'); --Poroggo_Charmer-----GrpId=1560 -96,2,82,78 poolID=3179 PoolID=4513
SpawnMob('16973878'); --Poroggo_Charmer -86,2,80,98
SpawnMob('16973879'); --Poroggo_Charmer -80,2,86,217
SpawnMob('16973880'); --Poroggo_Charmer -76,2,80,218
SpawnMob('16973881'); --Poroggo_Charmer -80,2,75,74
SpawnMob('16973882'); --Phantasmal_Puk------GrpId=1558 -81,2,80,101 poolID=3126 PoolID=4513
SpawnMob('16973883'); --Dive-Puk -78,2,69,92
SpawnMob('16973884'); --Dive-Puk------------GrpId=1501 -77,2,60,139 poolID=1054 PoolID=4513
SpawnMob('16973885'); --Dive-Puk -78,2,53,132
SpawnMob('16973886'); --Dive-Puk -75,2,48,96
SpawnMob('16973887'); --Phantasmal_Puk -70,0,39,135
SpawnMob('16973888'); --Dive-Puk -95,2,32,220
SpawnMob('16973889'); --Dive-Puk -88,2,32,196
SpawnMob('16973890'); --Dive-Puk -79,2,31,198
SpawnMob('16973891'); --Dive-Puk -73,2,31,159
end
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---------------------------------------------------------------------------------------------------
-- @mamool3 -- Spawns 3rd wave of Mamool
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16973892'); --Fleetfingered_Mobel_Ja---GrpId=1507 -62,-7,40,254 poolID=1365
SpawnMob('16973893'); --Mamool_Ja_Ravager -63,-6,27,68
SpawnMob('16973894'); --Mamool_Ja_Ravager--------GrpId=1545 -67,-6,20,3 poolID=2530 DropID=4510
SpawnMob('16973895'); --Mamool_Ja_Ravager -56,-3,23,237
SpawnMob('16973896'); --Brontobugard-------------GrpId=1495 -62,-6,61,247 poolID=536
SpawnMob('16973897'); --Bull_Bugard -59,-6,66,44
SpawnMob('16973898'); --Bull_Bugard--------------GrpId=1496 -63,-6,58,36 poolID=577
SpawnMob('16973899'); --Bull_Bugard -65,-6,64,170
SpawnMob('16973900'); --Gulool_Ja_Ja-------------GrpId=1517 -81,-6,82,223 poolID=1846 DropID=4512
SpawnMob('16973901'); --Illuyankas---------------GrpId=1520 -39,0,39,9 poolID=2059 DropID=4511
SpawnMob('16973902'); --Decimator_Mabel_Ja-------GrpId=1500 -14,0,39,255 DropID=666
SpawnMob('16973903'); --Thunderclap_Sareel_Ja----GrpId=1576 -39,0,14,187 poolID=3910 DropID=4514
SpawnMob('16973904'); --Thunderbolt_Piraal_Ja----GrpId=1575 -58,0,39,248 poolID=3909 DropID=4515
SpawnMob('16973905'); --Panurgic_Ryubool_Ja------GrpId=1557 -40,0,63,64 poolID=3093
SpawnMob('16973906'); --Sagelord_Molaal_Ja-------GrpId=1567 -36,-7,63,250 poolID=3437
SpawnMob('16973907'); --Strifelord_Bakool_Ja-----GrpId=1573 -43,-7,63,128 poolID=3789
SpawnMob('16973908'); --Mamool_Ja_Wyvern -21,0,47,89
SpawnMob('16973909'); --Mamool_Ja_Wyvern---------GrpId=1549 -22,0,33,155 poolID=2541
SpawnMob('16973910'); --Mamool_Ja_Wyvern -16,0,41,97
SpawnMob('16973911'); --Eidolic_Qufeel_Ja--------GrpId=1503 -56,0,28,204 DropID=845 DropID=4510
SpawnMob('16973912'); --Eidolic_Qufeel_Ja -39,-6,12,196
SpawnMob('16973913'); --Eidolic_Qufeel_Ja -31,-6,12,129
SpawnMob('16973914'); --Eidolic_Qufeel_Ja -24,-6,17,171
SpawnMob('16973915'); --Eidolic_Qufeel_Ja -22,-6,24,17
SpawnMob('16973916'); --Eidolic_Qufeel_Ja -12,-6,30,162
SpawnMob('16973917'); --Eidolic_Qufeel_Ja -12,-6,45,191
SpawnMob('16973918'); --Eidolic_Qufeel_Ja -24,-6,24,137
SpawnMob('16973919'); --Searing_Vogaal_Ja--------GrpId=1570 -13,-6,56,251 poolID=3516
SpawnMob('16973920'); --Scalding_Fafool_Ja-------GrpId=1568 -56,-6,11,193 poolID=3493
SpawnMob('16973921'); --Mamool_Ja_Hussar -15,-6,24,187
SpawnMob('16973922'); --Mamool_Ja_Hussar -11,-6,38,147
SpawnMob('16973923'); --Mamool_Ja_Hussar---------GrpId=1544 -21,-6,66,64 poolID=2521 DropID=4510
SpawnMob('16973924'); --Mamool_Ja_Hussar -26,-6,61,63
SpawnMob('16973925'); --Mamool_Ja_Hussar -30,-6,64,192
SpawnMob('16973926'); --Mamool_Ja_Hussar -86,-6,82,84
SpawnMob('16973927'); --Mamool_Ja_Hussar -82,-6,85,226
SpawnMob('16973928'); --Mamool_Ja_Hussar -75,-6,79,225
SpawnMob('16973929'); --Mamool_Ja_Hussar -79,-6,75,89
end
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---------------------------------------------------------------------------------------------------
-- @troll1 -- Spawns 1st wave of Trolls
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16973930'); --Troll_Paviser-------GrpId=1581 poolID=4025
SpawnMob('16973931'); --Troll_Stormer GrpId=1584 poolID=4033
SpawnMob('16973932'); --Troll_Hoplite-------GrpId=1580 poolID=4020
SpawnMob('16973933'); --Troll_Pezhetairoi GrpId=1582 poolID=4026
SpawnMob('16973934'); --Troll_Cannoneer-----GrpId=1577 poolID=4011
SpawnMob('16973935'); --Troll_Velites GrpId=1586 poolID=4037
SpawnMob('16973936'); --Troll_Speculator----GrpId=1583 poolID=4031
SpawnMob('16973937'); --Troll_Automaton GrpId=1585 poolID=4035
SpawnMob('16973938'); --Troll_Paviser
SpawnMob('16973939'); --Troll_Stormer
SpawnMob('16973940'); --Troll_Hoplite
SpawnMob('16973941'); --Troll_Pezhetairoi
SpawnMob('16973942'); --Troll_Cannoneer
SpawnMob('16973943'); --Troll_Velites
SpawnMob('16973944'); --Troll_Speculator
SpawnMob('16973945'); --Troll_Automaton
SpawnMob('16973946'); --Troll_Paviser
SpawnMob('16973947'); --Troll_Stormer
SpawnMob('16973948'); --Troll_Hoplite
SpawnMob('16973949'); --Troll_Pezhetairoi
SpawnMob('16973950'); --Troll_Cannoneer
SpawnMob('16973951'); --Troll_Velites
SpawnMob('16973952'); --Troll_Speculator
SpawnMob('16973953'); --Troll_Automaton
SpawnMob('16973954'); --Flame_Eruca---------GrpId=1506 poolID=1357
SpawnMob('16973955'); --Flame_Eruca
SpawnMob('16973956'); --Flame_Eruca
SpawnMob('16973957'); --Flame_Eruca
SpawnMob('16973958'); --Flame_Eruca
SpawnMob('16973959'); --War_Wamouracampa----GrpId=1592 poolID=4301
SpawnMob('16973960'); --War_Wamouracampa
SpawnMob('16973961'); --War_Wamouracampa
end
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---------------------------------------------------------------------------------------------------
-- @troll2 -- Spawns 2nd wave of Trolls
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16973962'); --War_Wamouracampa----GrpId=1592 poolID=4301
SpawnMob('16973963'); --War_Wamouracampa
SpawnMob('16973964'); --Incendiary_Bombs----GrpId=1523 poolID=2072
SpawnMob('16973965'); --Incendiary_Bombs
SpawnMob('16973966'); --Incendiary_Bombs
SpawnMob('16973967'); --Incendiary_Bombs
SpawnMob('16973968'); --Incendiary_Bombs
SpawnMob('16973969'); --Fighting_Flan-------GrpId=1505 poolID=1335
SpawnMob('16973970'); --Fighting_Flan
SpawnMob('16973971'); --Fighting_Flan
SpawnMob('16973972'); --Fighting_Flan
SpawnMob('16973973'); --Fighting_Flan
SpawnMob('16973974'); --Siege_Scorpion------GrpId=1571 poolID=3620
SpawnMob('16973975'); --Siege_Scorpion
SpawnMob('16973976'); --Siege_Scorpion
SpawnMob('16973977'); --Siege_Scorpion
SpawnMob('16973978'); --Siege_Scorpion
SpawnMob('16973979'); --War_Wamoura---------GrpId=1592 poolID=4301
SpawnMob('16973980'); --War_Wamoura
SpawnMob('16973981'); --War_Wamoura
SpawnMob('16973982'); --War_Wamoura
SpawnMob('16973983'); --War_Wamoura
SpawnMob('16973984'); --Aerial_Torpedo------GrpId=1487 poolID=52
SpawnMob('16973985'); --Bombshells
SpawnMob('16973986'); --Bombshells----------GrpId=1493 poolID=406
SpawnMob('16973987'); --Bombshells
SpawnMob('16973988'); --Bombshells
SpawnMob('16973989'); --Aerial_Torpedo
SpawnMob('16973990'); --Bombshells
SpawnMob('16973991'); --Bombshells
SpawnMob('16973992'); --Bombshells
SpawnMob('16973993'); --Bombshells
SpawnMob('16973994'); --Vyurvarjur_the_Nimble-----------GrpId=1590 poolID=4269
SpawnMob('16973995'); --Troll_Forager
SpawnMob('16973996'); --Troll_Forager-------GrpId=1579 poolID=4016
SpawnMob('16973997'); --Troll_Forager
SpawnMob('16973998'); --Killing_Claw--------GrpId=1524 poolID=2230
SpawnMob('16973999'); --Slaughterous_Scorpion
SpawnMob('16973400'); --Slaughterous_Scorpion-----------GrpId=1572 poolID=3664
end
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---------------------------------------------------------------------------------------------------
-- @troll3 -- Spawns 3rd wave of Trolls
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16974001'); -- Slaughterous Scorpion GrpId=1572------PoolId=3664 45,0,20,163
SpawnMob('16974002'); -- Gurlufur The Menacing GrpId=1518 PoolId=1851 40,0,16,186
SpawnMob('16974003'); -- Gere------------------------GrpId=1513------PoolId=1498 61,0,40,5 DropID=4508
SpawnMob('16974004'); -- Girzorhor The Imprudent GrpId=1515 PoolId=1608 21,0,39,254 DropID=4509
SpawnMob('16974005'); -- Surmerdar-------------------GrpId=1574------PoolId=3812 62,0,22,189
SpawnMob('16974006'); -- Dartorgor-------------------GrpId=1499 PoolId=3664 39,0,60,60
SpawnMob('16974007'); -- Vorporlor GrpId=1589------PoolId=922 75,0,39,3
SpawnMob('16974008'); -- Vorjirzur-------------------GrpId=1588 PoolId=4255 82,0,32,243
SpawnMob('16974009'); -- Worbordor GrpId=1595------PoolId=4373 93,-1,40,251
SpawnMob('16974010'); -- Cobalt sentinel GrpId=1498 PoolId=754 35,0,48,66 DropID=4510
SpawnMob('16974011'); -- White sentinel ------------GrpId=1594------PoolId=4335 43,0,47,66 DropID=4510
SpawnMob('16974012'); -- Hazel Sentinel GrpId-1519 PoolId=1904 31,0,27,113 DropID=4510
SpawnMob('16974013'); -- Carmine Sentinel------------GrpId=1497------PoolId=643 72,0,29,235 DropID=4510
SpawnMob('16974014'); -- Xarhorkur the Claviger GrpId=1596 PoolId=4393 75,0,47,12
SpawnMob('16974015'); -- Zurmurwur The ruthless GrpId=1598------PoolId=4524 63,0,57,61
SpawnMob('16974016'); -- Troll destroyer GrpID=1578 PoolId=4014 67,0,34,246 DropID=4510
SpawnMob('16974017'); -- Troll destroyer 52,0,34,126
SpawnMob('16974018'); -- Troll destroyer 52,0,44,117
SpawnMob('16974019'); -- Troll destroyer 55,0,49,61
SpawnMob('16974020'); -- Troll destroyer 70,0,49,61
SpawnMob('16974021'); -- Troll destroyer 70,0,52,16
end
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---------------------------------------------------------------------------------------------------
-- @undead1 -- Spawns 1st wave of Undead
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16974025'); --Lamia_Immolator---------GrpId=1527--PoolID=2336
SpawnMob('16974026'); --Lamia_Jaegerr GrpId=1528 PoolID=2337
SpawnMob('16974027'); --Lamia_Commandress-------GrpId=1525--PoolID=2327
SpawnMob('16974028'); --Lamia_Elemental GrpId=1538--PoolID=2359
SpawnMob('16974029'); --Lamia_Avatar------------GrpId=1537--PoolID=2358
SpawnMob('16974030'); --Lamia_Rover GrpId=1536--PoolID=2356
SpawnMob('16974031'); --Merrow_Seafarer---------GrpId=1554--PoolID=2626
SpawnMob('16974032'); --Merrow_Cantatrice GrpId=1551 PoolID=2618
SpawnMob('16974033'); --Merrow_Shiranuhi--------GrpId=1555--PoolID=2628
SpawnMob('16974034'); --Lamia_Immolator
SpawnMob('16974035'); --Lamia_Jaeger
SpawnMob('16974036'); --Lamia_Commandress
SpawnMob('16974037'); --Lamia_Elemental
SpawnMob('16974038'); --Lamia_Avatar
SpawnMob('16974039'); --Lamia_Rover
SpawnMob('16974040'); --Merrow_Seafarer
SpawnMob('16974041'); --Merrow_Cantatrice
SpawnMob('16974042'); --Merrow_Shiranuhi
SpawnMob('16974043'); --Lamia_Immolator
SpawnMob('16974044'); --Lamia_Jaeger
SpawnMob('16974045'); --Lamia_Commandress
SpawnMob('16974046'); --Lamia_Elemental
SpawnMob('16974047'); --Lamia_Avatar
SpawnMob('16974048'); --Lamia_Rover
SpawnMob('16974049'); --Merrow_Seafarer
SpawnMob('16974050'); --Merrow_Cantatrice
SpawnMob('16974051'); --Merrow_Shiranuhi
SpawnMob('16974052'); --Gespenst----------------GrpId=1514--PoolID=1505
SpawnMob('16974053'); --Gespenst
SpawnMob('16974054'); --Gespenst
SpawnMob('16974055'); --Gespenst
SpawnMob('16974056'); --Assault_Draugar---------GrpId=1489--PoolID=273
SpawnMob('16974057'); --Assault_Draugar
SpawnMob('16974058'); --Assault_Draugar
SpawnMob('16974059'); --Assault_Draugar
SpawnMob('16974060'); --Assault_Draugar
end
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---------------------------------------------------------------------------------------------------
-- @undead2 -- Spawns 2nd wave of Undead
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16974061'); --Assault_Draugar---------GrpId=1489--PoolID=273
SpawnMob('16974062'); --Assault_Draugar
SpawnMob('16974063'); --Assault_Draugar
SpawnMob('16974064'); --Assault_Draugar
SpawnMob('16974065'); --Draugar_Wyvern----------GrpId=1502--PoolID=1112
SpawnMob('16974066'); --Assault_Bhoot
SpawnMob('16974067'); --Assault_Bhoot-----------GrpId=1488--PoolID=272
SpawnMob('16974068'); --Assault_Bhoot
SpawnMob('16974069'); --Assault_Bhoot
SpawnMob('16974070'); --Assault_Bhoot
SpawnMob('16974071'); --Qutrub_Extortionist-----GrpId=1563--PoolID=3295
SpawnMob('16974072'); --Qutrub_Extortionist
SpawnMob('16974073'); --Qutrub_Extortionist
SpawnMob('16974074'); --Qutrub_Extortionist
SpawnMob('16974075'); --Qutrub_Wastrel----------GrpId=1565--PoolID=3297
SpawnMob('16974076'); --Qutrub_Wastrel
SpawnMob('16974077'); --Qutrub_Wastrel
SpawnMob('16974078'); --Qutrub_Wastrel
SpawnMob('16974079'); --Expunger----------------GrpId=1504--PoolID=1276
SpawnMob('16974080'); --Expunger
SpawnMob('16974081'); --Expunger
SpawnMob('16974082'); --Expunger
SpawnMob('16974083'); --Expunger
SpawnMob('16974084'); --Bhoot_Invader-----------GrpId=1493--PoolID=406
SpawnMob('16974085'); --Bhoot_Invader
SpawnMob('16974086'); --Bhoot_Invader
SpawnMob('16974087'); --Bhoot_Invader
SpawnMob('16974088'); --Bhoot_Invader
SpawnMob('16974089'); --Bhoot_Invader
SpawnMob('16974090'); --Bhoot_Invader
SpawnMob('16974091'); --Bhoot_Invader
SpawnMob('16974092'); --Bhoot_Invader
SpawnMob('16974093'); --Bhoot_Invader
end
Code: Select all
---------------------------------------------------------------------------------------------------
-- @undead3 -- Spawns 3rd wave of Undead
--
-- Besieged
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "iiii"
};
function onTrigger(player)
SpawnMob('16974094'); --Lamia_No.4----------GrpId=1534--PoolID=2352
SpawnMob('16974095'); --Lamia_Freebooter
SpawnMob('16974096'); --Lamia_Freebooter----GrpId=1526--PoolID=2333
SpawnMob('16974097'); --Lamia_Freebooter
SpawnMob('16974098'); --Pining_Abazohn------GrpId=1559--PoolID=3137
SpawnMob('16974099'); --Qutrub_Forayer
SpawnMob('16974100'); --Qutrub_Forayer------GrpId=1564--PoolID=3296
SpawnMob('16974101'); --Qutrub_Forayer
SpawnMob('16974102'); --Medusa--------------GrpId=1550--DropID=2237
SpawnMob('16974103'); --Nemean_Lion---------GrpId=1556--PoolID=2821
SpawnMob('16974104'); --Lamia_No.34 GrpId=1533--PoolID=2351
SpawnMob('16974105'); --Lamia_No.21---------GrpId=1531--PoolID=2352
SpawnMob('16974106'); --Lamia_No.15 GrpId=1529 PoolID=2342
SpawnMob('16974107'); --Merrow_No.11--------GrpId=1552--PoolID=2622
SpawnMob('16974108'); --Lamia_No.9 GrpId=1535 PoolID=2353
SpawnMob('16974109'); --Lamia_Elemental
SpawnMob('16974110'); --Lamia_Elemental-----GrpId=1538--PoolID=2359
SpawnMob('16974111'); --Lamia_Elemental
SpawnMob('16974112'); --Lamia_Avatar
SpawnMob('16974113'); --Lamia_Avatar--------GrpId=1537--PoolID=2358
SpawnMob('16974114'); --Lamia_Avatar
SpawnMob('16974115'); --Merrow_No.12--------GrpId=1553--PoolID=2623
SpawnMob('16974116'); --Lamia_No.3 GrpId=1532 PoolID=2350
SpawnMob('16974117'); --Lamia_No.2----------GrpId=1530--PoolID=2346
SpawnMob('16974118'); --Acrolith
SpawnMob('16974119'); --Acrolith------------GrpId=1486--PoolID=39
SpawnMob('16974120'); --Acrolith
SpawnMob('16974121'); --Acrolith
SpawnMob('16974122'); --Acrolith
SpawnMob('16974123'); --Acrolith
SpawnMob('16974124'); --Acrolith
SpawnMob('16974125'); --Acrolith
SpawnMob('16974126'); --Acrolith
end
This is Zone.lua
Code: Select all
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
cs = -1;
-- MOG HOUSE EXIT
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
position = math.random(1,5) + 37;
player:setPos(position,0,-62,192);
end
--Besieged
if GetMobAction(16974003) ~= 0 then
cs = 5
end
return cs;
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if cs == 5 then
player:setPos(-58,2,100);
end
end;
-
- Posts: 14
- Joined: Sat Aug 18, 2012 6:20 pm
Re: Got a broken version of Besiege to work but....
This is an awesome code we are hopefully going to try it real soon! Thanks!
Re: Got a broken version of Besiege to work but....
This is definitely not the way it will be implemented into DSP as it is not "correct". But it will be a bit before Besiged is done since it requires a handful of things DSP does not have currently.
Re: Got a broken version of Besiege to work but....
i think it'd be fun to play around with though for the server admins until i get to itatom0s wrote:This is definitely not the way it will be implemented into DSP as it is not "correct". But it will be a bit before Besiged is done since it requires a handful of things DSP does not have currently.
Re: Got a broken version of Besiege to work but....
I'd suggest a @besieged <playername> to just spawn everything on one player in the zone for the lawls.kjLotus wrote:i think it'd be fun to play around with though for the server admins until i get to itatom0s wrote:This is definitely not the way it will be implemented into DSP as it is not "correct". But it will be a bit before Besiged is done since it requires a handful of things DSP does not have currently.