Job abilities, Traits and Weaponskills issues

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Petaal
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Joined: Sat Sep 22, 2012 11:48 am

Job abilities, Traits and Weaponskills issues

Post by Petaal » Sat May 24, 2014 5:08 pm

Hi guys. Im just getting my server setup and I'm running into a couple issues. Maybe you could all help me out a bit.
The biggest issue is that jobs aren't being given their Job traits or Abilities.
Even making a lvel 1 new character they are lacking their 2HR ability

Also when getting skillups, the system alerts me that I am learning new Weapon Skills, however it does not actually add them to my list of available weapon skills, It just reads "No Abilities Available"

Any ideas?

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Shadowmh
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Re: Job abilities, Traits and Weaponskills issues

Post by Shadowmh » Sat May 24, 2014 5:24 pm

Have you pulled the lastest and then rebuilt your server?

Petaal
Posts: 6
Joined: Sat Sep 22, 2012 11:48 am

Re: Job abilities, Traits and Weaponskills issues

Post by Petaal » Sat May 24, 2014 5:51 pm

Yeah, everything was pulled / compiled last night / this morning. Even re-got the source via tortoise-git. I suppose I can try going back to square 1. But ugh. I hate losing that much progress haha.

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Signature
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Re: Job abilities, Traits and Weaponskills issues

Post by Signature » Sat May 24, 2014 7:48 pm

Update your FFXI client.

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kjLotus
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Re: Job abilities, Traits and Weaponskills issues

Post by kjLotus » Sat May 24, 2014 7:56 pm


Petaal
Posts: 6
Joined: Sat Sep 22, 2012 11:48 am

Re: Job abilities, Traits and Weaponskills issues

Post by Petaal » Sun May 25, 2014 7:42 pm

I did all of your suggestions. none of it worked.
I know it must be something to do with the server specifically because I have a test server on my local machine that works fine. But when connecting to the server on my VPS no job abilities populate.
I even went so far as to go back to square one. I deleted the database, deleted all the darkstar files and re downloaded them and rebuilt the database and then rebuilt the servers; same problem... Any ideas?

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kjLotus
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Re: Job abilities, Traits and Weaponskills issues

Post by kjLotus » Sun May 25, 2014 8:02 pm

sounds like your server isn't updating or building properly

src/map/packets/char_abilities.cpp::36 should read "this->size = 0x72;"

if it doesn't, didn't update properly
if it does, didn't build properly

where are you pulling from? your own repo (or any that is forked from the main one)?

Petaal
Posts: 6
Joined: Sat Sep 22, 2012 11:48 am

Re: Job abilities, Traits and Weaponskills issues

Post by Petaal » Sun May 25, 2014 8:35 pm

fixed :) turns out it was indeed a build error in my server. I re-ran my build for like the 5th time and now I have job abilities. Thanks everyone.

masterurat
Posts: 81
Joined: Sat May 03, 2014 7:05 pm

Re: Job abilities, Traits and Weaponskills issues

Post by masterurat » Tue Jun 24, 2014 10:14 pm

Im currently experiencing this issue.

No errors on server build, even went in and modified then unmodified char_abilities.cpp forcing it to get rebuilt from scratch in Visual studio.

No errors pop up, and it does indeed say "this->size = 0x72;"

Ive rebuilt from scratch several times, my database looks fine, but characters dont have any job traist or job abilities :|

Just downloaded the latest data from github several hours ago too, built it from scratch, not showing any job abilities.

Client is fully updated, data folder copied over properly.

Not sure what is causing this.

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kjLotus
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Re: Job abilities, Traits and Weaponskills issues

Post by kjLotus » Tue Jun 24, 2014 10:26 pm

really, either your server is out of date or your client is out of date

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